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⚡ Bolt: Optimize map pins lookup time complexity - #340

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bolt/optimize-territory-pins-lookup-12283730085923502879
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⚡ Bolt: Optimize map pins lookup time complexity#340
brycejohnson1417 wants to merge 1 commit into
mainfrom
bolt/optimize-territory-pins-lookup-12283730085923502879

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@brycejohnson1417

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What: Replaced O(N) Array.find calls with a memoized O(1) Map lookup (pinsById) in territory-workspace.tsx. Added code comments explaining the optimization.
Why: The route stops calculation previously ran Array.find inside a map over routeStopIds, leading to O(N*M) time complexity. This causes UI thread blocking on large datasets.
Impact: Significantly reduces re-render cost and thread blocking when selecting pins or adding route stops. Lookups are now O(1) instead of O(N).
Measurement: Check the React devtools profiler when selecting map pins or modifying route plan; the rendering time for routeStops useMemo will be near zero.


PR created automatically by Jules for task 12283730085923502879 started by @brycejohnson1417

What: Replaced O(N) Array.find calls with a memoized O(1) Map lookup (pinsById) in territory-workspace.tsx. Added code comments explaining the optimization.
Why: The route stops calculation previously ran Array.find inside a map over routeStopIds, leading to O(N*M) time complexity. This causes UI thread blocking on large datasets.
Impact: Significantly reduces re-render cost and thread blocking when selecting pins or adding route stops. Lookups are now O(1) instead of O(N).
Measurement: Check the React devtools profiler when selecting map pins or modifying route plan; the rendering time for routeStops useMemo will be near zero.

Co-authored-by: brycejohnson1417 <257422776+brycejohnson1417@users.noreply.github.com>
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map-app-supabase Ready Ready Preview, Comment Jul 1, 2026 10:32am

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