Releases: bruno0135/Deepfall
Release list
LosCavernicolas-Platformer-Gold
Video Game Development – CITM UPC
This repository is part of the Video Game Development course at the
CITM (Center for Imaging and Multimedia Technology), Universitat Politècnica de Catalunya (UPC).
🎮 Deepfall
A story about a fisherman who is searching for his mother. The only clue he has is that she is in a cave next to his village, and he will have to enter that cave to rescue her.
Is a 2d platformer game focused in adventure and exploration.
🧱 Project Details
Team Members:
-
Victor Perez – [Code]
-
Bruno Gomez – [Level Design/Artist/Code]
🎮 Gameplay Controls
- Move Left A.
- Move Right D.
- Jump Space.
- Quit Game ESC .
- Kill player M.
- Kill enemies Left click.
🧑💻 Debug Controls
-
Show Menu H.
-
Toggle God Mode F10.
-
Show Colliders / Logic F9.
-
Respawn T.
-
Cap FPS F11.
-
F5 Save game.
-
F6 Load game.
-
F1/F2 change levels
🚀 Last Release (v[1.1.0])
In this release we added the following things:
-
Final boss (with pathfinding and animations).
-
Added 2nd map (basic without obstacles only fight with final boss).
-
GUI system.
-
Score points (killing enemies and take checkpoint).
-
Pathfinding.
-
Implemention of checkpoints (that give you points and returns the lifes that you lost).
-
Added sounds.
-
Win screen (if the player arrive to the final appears an screen that says you win an you start at the begining)And whwen you defeat the final boss.
-
Lose screen.
-
Load/Save.
-
Change levels.
-
Help menu (H) with diferents options(F9, F10, F11, F1, F2, F5, F6).
📦 Installation / Execution
-
Download the latest .zip file from the Releases section.
-
Extract all files to a folder.
-
Run [GameName].exe.
-
If you want to press botton continue, fisrt you have to enter in to the game press F5 and the game will save. And now you can click the botton continue if you restart the game or run the game other time.
Github repository
LosCavernicolasPlatform-GameAlpha.vx.x.zip
Video Game Development – CITM UPC
This repository is part of the Video Game Development course at the
CITM (Center for Imaging and Multimedia Technology), Universitat Politècnica de Catalunya (UPC).
🎮 Deepfall
A story about a fisherman who is searching for his mother. The only clue he has is that she is in a cave next to his village, and he will have to enter that cave to rescue her.
Is a 2d platformer game focused in adventure and exploration.
🧱 Project Details
Team Members:
-
Victor Perez – [Code]
-
Bruno Gomez – [Level Design/Artist]
🎮 Gameplay Controls
- Move Left A.
- Move Right D.
- Jump Space.
- Quit Game ESC .
- Kill player M.
- Kill enemies Left click.
🧑💻 Debug Controls
-
Show Menu H.
-
Toggle God Mode F10.
-
Show Colliders / Logic F9.
-
Respawn T.
-
Cap FPS F11.
🚀 Last Release (v[1.1.0])
In this release we added the following things:
-
Enemy (walkable/flying) that follows the player.
-
Player die animation.
-
Lives system.
-
Pathfinding.
-
Implemention of checkpoints.
-
Added sounds.
-
Win screen (if the player arrive to the final appears an screen that says you win an you start at the begining).
-
Lose screen
-
Help menu (H) with diferents options(F9, F10, F11).
-
Bug fixes:
Fix textures map.
Animations player.
📦 Installation / Execution
-
Download the latest .zip file from the Releases section.
-
Extract all files to a folder.
-
Run [GameName].exe.
Github repository
LosCavernicolas_PlatformGame_AlphaV0.1
Video Game Development – CITM UPC
This repository is part of the Video Game Development course at the
CITM (Center for Imaging and Multimedia Technology), Universitat Politècnica de Catalunya (UPC).
🎮 Deepfall
A story about a fisherman who is searching for his mother. The only clue he has is that she is in a cave next to his village, and he will have to enter that cave to rescue her.
Is a 2d platformer game focused in adventure and exploration.
🧱 Project Details
Team Members:
-
Victor Perez – [Code]
-
Bruno Gomez – [Level Design/Artist]
🎮 Gameplay Controls
- Move Left A.
- Move Right D.
- Jump Space.
- Quit Game ESC .
🧑💻 Debug Controls
-
Show Menu H.
-
Toggle God Mode F10.
-
Show Colliders / Logic F9.
-
Respawn T.
-
Cap FPS F11.
🚀 Last Release (v[1.0.0])
-
Level 1 design.
-
Die animation.
-
Collisions in map.
-
Movement player.
-
Player animations (Idle, Walk, Jump).
-
Added void.
-
Player returns to the respawn if get damage.
-
Double Jump.
-
Help menu (H) with diferents options(F9, F10, F11).
-
Bug fixes:
-
Cooldown doble jump.
-
Cam now follow player even if he fall in the void.
📦 Installation / Execution
-
Download the latest .zip file from the Releases section.
-
Extract all files to a folder.
-
Run [GameName].exe.