Linux version of Goblin, a minimal procedurally generated rogue-like with random encounters and turn-based combat.
WASDto moveIto open inventoryQto Save/Load
db- Player'- Goblin area[] = ||- Inns and Mentorsspace between Inns and Mentors- Merchants/\- Unstable ground leading to goblin nest^- Gold
- Buy and sell goblin remains from merchants
- Buy low, sell high
- Kill goblins to collect gold and remains
- Refill health at inns
- Increase strength through mentors
- Increase level by passing through goblin nests


