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Made this project for my 12-th grade certifiate into programming;
It is a terrain generator made using C++ and the OpenGL GLUT library;
It involves terrain generation with the Perlin Noise Algorithm.

This is the folder with the full code.
The .exe is in the Debug folder also some simple instructions are in a Instructions.txt file in that folder.
For more details open Atestat "Benta Andrei.docx" but it is in romanian.
For other info contact me.

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It is a terrain generator made using C++ and the OpenGL GLUT library;

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