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Zaldaryon edited this page Jul 31, 2026 · 25 revisions

OptiTime

Client-side performance optimizations for Vintage Story. Shader cuts, entity animation LOD, frame pacing, recipe caching, and 15+ other individually toggleable patches.

Current version: v1.5.16 | Vintage Story 1.22.0+ (verified up to 1.22.6)

Optimizations

  • Shader rewrites (Blur, Liquid Droplets, Shadow Alpha)
  • Entity animation distance LOD
  • Entity shadow distance culling
  • Dynamic light view-distance culling
  • Precise frame pacing (VSync off, Windows)
  • Handbook and recipe lookup caching
  • Weather wind throttle, ticking blocks GC reduction
  • Entity interpolation smoothing (multiplayer)
  • Repulse agents distance cull
  • Shadow far vegetation cull
  • Background FPS limiter

Each optimization auto-disables on Harmony conflict.

Pages

Related mods

  • Synergy: server-side performance and fluidity
  • Tungsten: server-side allocation reduction

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