The Ragdoll module is designed to enable ragdoll physics for characters in the game. It modifies the character's humanoid and motor constraints to create a more realistic falling and movement effect when the character is knocked down or falls.
- Transforms the character into a ragdoll state.
- Automatically manages the constraints and collisions of the character's parts.
- Restores the character to its original state when the ragdoll effect is removed.
To use the Ragdoll module, you need to create an instance of the RagDoll class and pass the character model to it.