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Rebundle_LZMA

Rebundle unity assetbundles .bundle files with LZMA

Requires .Net 10

rebundle_lzma <input_bundle> [output_bundle]

If no output_bundle is specified, the compressed file will be saved with '_LZMA' added to the input filename and it will be placed next to the input bundle.

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Rebundle unity .bundle files with LZMA

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