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Aboutme

A little bit about me

Summary of Experience:

As VP of Marketing for NFT Gaming Company, Inc. from 2022-2023, Vincent led the successful go-to-market strategy for a multi-genre, multi-game Web3 platform with 18 titles, supporting the NASDAQ IPO, driving business development, focusing the in-game economy, pricing, and marketing strategy.

As VP of Marketing and Director of Product Marketing for Nieley, LLC from 2021-2022, Vincent led the brand spin-off of their subsidiary iGames, Inc. to create the startup PlayOn Game Marketing, launching two new programs in under a year, driving profitability, and achieving market penetration and customer acquisition through multiple mediums.

As Head of Marketing & Publishing for Trapdoor Technologies in 2016-2017, Vincent developed go-to-market and product development strategies, achieving double-digit monthly subscriptions for their TTRPG table app.

As Marketing Creative Producer for Hasbro-Wizards of the West Coast in 2013-2015, led the copywriting and launch of 24 products annually, increasing revenue growth by 45%.

Previous work includes Global Field enablement for the first launch of the SaaS Creative Cloud at Adobe with teams in the UK, India, Canada, Australia, the USA, and Japan as well as mobile sales and support enablement for 15,000 staff and 4700+ retail locations for T-Mobile, USA.

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