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generator

Generators (semi-coroutines) in Rust

Generators are like quesadillas -> they are very good!

However, this is not (yet) the best possible implementation of generators. Since my assembly skills are very limited, I went for the heavyweight approach and combined context switching from the coroutine library with Rust's std::sync::mpsc channels.

This is very much a work-in-progress, so please join in on the fun!


If you are reading this and you could teach me assembly, please drop a comment.

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Generators (semi-coroutines) in Rust

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