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Releases: TytaniumDev/Wheelson

v2026.3.31.3

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@github-actions github-actions released this 31 Mar 04:51
96813b9

Wheelson

v2026.3.31.3 (2026-03-31)

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  • fix: resolve slow UI updates for non-host players (#121) (#125)
    Three fixes for non-host responsiveness:
    1. LeaveSession now calls UpdateUI() after clearing state, so the
      leaver's UI immediately reflects the exit instead of showing stale
      lobby data.
    2. HandleSessionUpdate re-applies local spec overrides after rebuilding
      the player list from host data. This prevents in-flight SESSION_UPDATE
      messages from reverting spec changes the non-host just made. Also
      clears joinPending when the local player appears in the host's player
      list (implicit ACK), avoiding false "may not have been received"
      warnings.
    3. JOIN_ACK timeout increased from 5s to 10s to accommodate
      ChatThrottleLib delays in larger lobbies.
      Co-authored-by: Claude Opus 4.6 (1M context) noreply@anthropic.com

v2026.3.31.2

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@github-actions github-actions released this 31 Mar 04:45
48da3dc

Wheelson

v2026.3.31.2 (2026-03-31)

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  • fix: compact group broadcast to prevent dropped messages (#122) (#124)
    • fix: use compact group serialization to prevent dropped messages for large groups (#122)
      AceComm splits messages into 255-byte chunks for GUILD channel, and
      with 10+ players the full GROUP serialization creates 2-4KB+ messages
      where chunk loss silently prevents delivery. Non-hosts never receive
      the SPINNING/COMPLETED state transition and stay stuck in the lobby.
      Three complementary changes:
    • Send only player names in group data (compactGroups), reconstructing
      full Player objects on the receiver from the already-transmitted
      player list. ~80% reduction in group payload size.
    • Re-send SPINNING broadcast after 2s delay when multiple groups exist,
      providing redundancy against initial message loss.
    • Guard CompleteSession() broadcast behind IsHost() check so non-hosts
      don't waste bandwidth broadcasting state they didn't originate.
      Co-Authored-By: Claude Opus 4.6 (1M context) noreply@anthropic.com
    • fix: omit redundant player data from SPINNING/COMPLETED broadcasts
      SESSION_UPDATE messages for SPINNING/COMPLETED now only include the
      status delta (compact groups), omitting the player list, community map,
      and removedPlayers that the receiver already has from the LOBBY phase.
      This reduces the critical state-transition message from ~1.5KB to ~200
      bytes (a single AceComm chunk), virtually eliminating dropped messages.
      Also removes the unused playerCount field from all SESSION_UPDATE
      messages, and ensures SESSION_QUERY responses and /reload restores
      always send the full state via the new fullSync parameter.
      Closes #122
      Co-Authored-By: Claude Opus 4.6 (1M context) noreply@anthropic.com

    Co-authored-by: Claude Opus 4.6 (1M context) noreply@anthropic.com

v2026.3.31.1

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@github-actions github-actions released this 31 Mar 04:02
8a17865

Wheelson

v2026.3.31.1 (2026-03-31)

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  • test: comprehensive coverage for accented character names (#123)
    • test: comprehensive coverage for accented WoW character names
      Add tests for umlauts, acute/grave accents, circumflex, cedilla, tilde,
      ring, and ligatures — both bare names and realm-qualified. Also add
      end-to-end AddCommunityPlayer tests with accented names.
      Co-Authored-By: Claude Opus 4.6 (1M context) noreply@anthropic.com
    • test: add roster size assertion for accented name with realm
      Addresses PR review comment — verify roster count after adding
      an accented name with an explicit realm.
      Co-Authored-By: Claude Opus 4.6 (1M context) noreply@anthropic.com

    Co-authored-by: Claude Opus 4.6 (1M context) noreply@anthropic.com

v2026.3.31.0

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@github-actions github-actions released this 31 Mar 03:47
0334907

Wheelson

v2026.3.31.0 (2026-03-31)

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  • fix: accept accented characters in community roster name validation (#120)
    The ValidateCommunityName pattern used %a which only matches ASCII
    letters, rejecting valid WoW names with accented characters (e.g.
    Müzaka). Extend the character class with \128-\255 to match non-ASCII
    UTF-8 bytes.
    Closes #119
    Co-authored-by: Claude Opus 4.6 (1M context) noreply@anthropic.com

v2026.3.25.8

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@github-actions github-actions released this 25 Mar 19:07
8126db1

Wheelson

v2026.3.25.8 (2026-03-25)

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  • ci: auto-update automerge PR branches when main changes (#118)
    When a PR merges to main, this workflow updates all open PRs labeled
    'automerge' so they stay current with main. Combined with strict
    status checks, this creates an automated sequential merge chain
    without needing GitHub's merge queue feature.
    Co-authored-by: Claude Opus 4.6 (1M context) noreply@anthropic.com

v2026.3.25.7

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@github-actions github-actions released this 25 Mar 18:41
6b7a8d4

Wheelson

v2026.3.25.7 (2026-03-25)

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  • 🧹 Refactor host-side message handlers for better maintainability (#110)
    • 🧹 Refactor HandleJoinRequest and related host handlers for better maintainability
      Extracted common validation logic into WHLSN:IsHost and WHLSN:ValidateSender
      to reduce complexity and improve readability in host-side message handlers.
      Modified HandleJoinRequest, HandleSpecUpdate, HandleLeaveRequest, and
      HandleSessionQuery to use these new helpers.
    • 🧹 Refactor host-side message handlers and fix lint warning
    • Extracted common validation logic into WHLSN:IsHost and WHLSN:ValidateSender.
    • Reduced complexity in HandleJoinRequest, HandleSpecUpdate, HandleLeaveRequest, and HandleSessionQuery.
    • Fixed 'unused argument' lint warning for 'data' in ValidateSender.

    Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
    Co-authored-by: Tyler Holland tytaniumdev@gmail.com

v2026.3.25.6

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@github-actions github-actions released this 25 Mar 18:32
8f96856

Wheelson

v2026.3.25.6 (2026-03-25)

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  • fix: use correct bot login suffixes in automerge-label workflow (#116)
    GitHub API returns bot accounts as claude[bot] and
    google-labs-jules[bot], not claude / app/google-labs-jules.
    The if condition was never matching because of the wrong logins.
    Co-authored-by: Claude Opus 4.6 (1M context) noreply@anthropic.com

v2026.3.25.5

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@github-actions github-actions released this 25 Mar 18:05
ec591b9

Wheelson

v2026.3.25.5 (2026-03-25)

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  • ci: auto-merge Jules PRs when approved by Claude (#108)
    Allow PRs authored by Jules (app/google-labs-jules) to receive the
    automerge label when Claude approves them, removing the need for
    manual approval on every Jules PR.
    Co-authored-by: Claude Opus 4.6 (1M context) noreply@anthropic.com

v2026.3.25.4

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@github-actions github-actions released this 25 Mar 17:31
1e39766

Wheelson

v2026.3.25.4 (2026-03-25)

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  • feat(ui): add tooltips to disabled lobby buttons for better UX (#107)
    Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>

v2026.3.25.3

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@github-actions github-actions released this 25 Mar 17:29
59d1176

Wheelson

v2026.3.25.3 (2026-03-25)

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  • ⚡ Bolt: Optimize NamesMatch and string.find (#106)
    Added an early exit exact match fast-path to NamesMatch.
    Replaced :find("-") regex matching with :find("-", 1, true) plain string matching in multiple string normalizations for player names and cross realm comparisons.
    Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>