Fix Reptilian Tail Markings Rendering over Clothing - #455
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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RSI Diff Bot; head commit 0650825 merging into e4fd802 Resources/Textures/Clothing/Uniforms/Jumpsuit/rainbow.rsi
Resources/Textures/_Starlight/Clothing/Head/Hats/belpero.rsi
Resources/Textures/_Starlight/Clothing/Head/Hats/red_regalia.rsi
Resources/Textures/_Starlight/Clothing/Neck/Cloaks/ari.rsi
Resources/Textures/_Starlight/Clothing/Neck/Cloaks/belpero.rsi
Resources/Textures/_Starlight/Clothing/Neck/Cloaks/red_regalia.rsi
Resources/Textures/_Starlight/Clothing/Neck/Cloaks/shuba.rsi
Resources/Textures/_Starlight/Clothing/Shoes/Boots/ari.rsi
Resources/Textures/_Starlight/Clothing/Shoes/Boots/belpero.rsi
Resources/Textures/_Starlight/Clothing/Shoes/Boots/highheelshoes.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/alt_purplebartender.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/cap_turtleneck.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/cargoformal.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/centcom_officer.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/centcom_official.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/clown_distinguished.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/coroner.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/dress_gothic.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/dress_maid.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/dress_red.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/dress_tango.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/dress_victorian_black.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/dress_victorian_red.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/elegantmaid.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/hop_turtleneck.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/hos_black.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/journalist.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/lady.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/mining.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/pastry.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/pencil_centcom_official.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/pencil_special_operations_officer.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/pencil_tan.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/performer_clown.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/performer_mime.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/rainbow.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/rd_classical.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/reporter.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/salvage.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/salvageformal.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/salvagelead.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/schoolskirt.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/scientist_formal.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/suit_nurse.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpsuit/ari.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpsuit/belpero.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpsuit/cap_turtleneck.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpsuit/captainnoble.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpsuit/cargo.rsi
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I realized there aren't any behind sprites for Hydrakin, Vulpkanin or Kitsune. I think that should be a separate PR in that case, as that's going to include spriting. I'll cut it down to just Reptilian, as they do have the sprites. |
Check out the slimy reptilian tail for slime people, they should have one Also test if the sprites are all good for the markings you added behind states for |




























































































































































































About the PR
Adds TailBehind layering to affected tail markings for Reptilian.
Before, they used default Tail layer, which is why it was partially rendering over the clothes. We already had set up for TailBehind existing, so I went ahead and just had the sprite states mapped to it.
Affected markings:
Why / Balance
This does not affect game balance, it's purely visual.
It fixes visual clipping where tails were rendered over clothing.
Media
Requirements
How to test
Breaking changes
None.
Changelog
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