A 2D game engine written in C using the SDL2 libraries.
CMake expects to find the SDL2 headers and libraries in a sub-folder named extern\SDL-2.0.5. Download here and extract to the extern directory.
Make sure the SDL2_image library is also within the extern directory
Install the SDL2 and SDL2_image headers and libraries using MacPorts
sudo port install libsdl2 libsdl2_image
Install the SDL2 headers and libraries using your package manager.
For example, in Arch Linux run:
sudo pacman -S sdl2 sdl2_image
Clone this repository:
git clone https://github.com/TheGuyMatt/Architect
Build the project:
cd Architect
mkdir build
cd build
cmake ..
make
You should now have your executable. For specific instructions on Visual Studio or Xcode, please see the CMake Documentation. MacOS with Xcode has not been tested, and therefore I do not guarantee that it will work.