Buff redirection, pathfinding, and branching projectiles#1075
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DragonsAscent wants to merge 7 commits intoTheComputerGeek2:mainfrom
Open
Buff redirection, pathfinding, and branching projectiles#1075DragonsAscent wants to merge 7 commits intoTheComputerGeek2:mainfrom
DragonsAscent wants to merge 7 commits intoTheComputerGeek2:mainfrom
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…chingProjectileSpell.java Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
…tions/ScoreCondition.java Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
…hfindSpell.java Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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Branching Projectile Spell:
BranchingProjectileSpell, a new instant spell that creates a main projectile which can randomly branch into additional projectiles. The spell supports configurable parameters such as maximum distance, duration, branching probability, angles, and spell effects on hit entities. This allows for complex, visually dynamic spell effects with hit detection and subspell casting. (core/src/main/java/com/nisovin/magicspells/spells/instant/BranchingProjectileSpell.java)Proxy Spell:
ProxySpell, a new buff spell that allows redirection of spell effects and damage from one entity to another (the proxy). It manages active proxies, handles spell target and damage events, and ensures effects and costs are properly redirected. This enables advanced spell interactions such as decoys or bodyguard mechanics. (core/src/main/java/com/nisovin/magicspells/spells/buff/ProxySpell.java)Score Modifier:
ScoreCondition, a new cast modifier condition that checks a player's score in a specified scoreboard objective (core/src/main/java/com/nisovin/magicspells/castmodifiers/conditions/ScoreCondition.java)