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Refactor portrait zoom to use Matrix transforms#49

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Chow411 merged 2 commits into
mainfrom
feature/improve-mouse-move-ux
Jul 6, 2026
Merged

Refactor portrait zoom to use Matrix transforms#49
Chow411 merged 2 commits into
mainfrom
feature/improve-mouse-move-ux

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@Chow411

@Chow411 Chow411 commented Jul 6, 2026

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Chow411 added 2 commits July 6, 2026 16:04
- Replace TextureView resizing with fixed MATCH_PARENT + Matrix transforms
- Add stretch correction for SurfaceTexture aspect ratio mismatch
- Fix zoom clarity by setting buffer size to camera native resolution
- Fix crash on keyboard popup by skipping surface recreation in portrait
- Fix PiP indicator drag causing black bars (use content dimensions)
- Fix PiP drag distorting video (add stretch correction to applyCurrentPortraitTransform)
- Convert all Chinese comments to English
- Add VIDEO_STREAM_FRAMEWORK.md documentation
@Chow411 Chow411 merged commit 22b3196 into main Jul 6, 2026
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