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### Allow chat box in singleplayer - In vanilla, the in-game chat box is disabled in singleplayer scenarios. You can now enable it by setting `[General] -> AllowChatBoxInSinglePlayer` to true. - `AllowChatBoxInSinglePlayer` controls whether the chat box is available in singleplayer mode. Defaults to `false`. In `rulesmd.ini`: ```ini [General] AllowChatBoxInSinglePlayer=false ; boolean ``` --------- Co-authored-by: Noble Fish <89088785+DeathFishAtEase@users.noreply.github.com> Co-authored-by: Noble_Fish <1065703286@qq.com>
…developers#2196) Adds recipient-specific message and EVA tags for superweapons: ```ini [SOMESW] ; SuperWeaponType Message.Activated.Owner= ; CSF entry key Message.Activated.Allies= ; CSF entry key Message.Activated.Enemies= ; CSF entry key EVA.Activated.Owner= ; EVA entry EVA.Activated.Allies= ; EVA entry EVA.Activated.Enemies= ; EVA entry ``` - Superweapons can now display messages and play EVA voices for specific recipient groups when activated. - `Message.Activated.Owner` and `EVA.Activated.Owner` are shown / played only for the player who activates the superweapon. - `Message.Activated.Allies` and `EVA.Activated.Allies` are shown / played only for allies of the player who activates the superweapon, excluding the activating player. - `Message.Activated.Enemies` and `EVA.Activated.Enemies` are shown / played only for enemies of the player who activates the superweapon. - Unlike `Message.Activated` and `EVA.Activated`, these are not broadcast to all players. --------- Co-authored-by: Noble_Fish <1065703286@qq.com> Co-authored-by: Noble Fish <89088785+DeathFishAtEase@users.noreply.github.com>
Bumps [actions/checkout](https://github.com/actions/checkout) from 6 to 7. <details> <summary>Release notes</summary> <p><em>Sourced from <a href="https://github.com/actions/checkout/releases">actions/checkout's releases</a>.</em></p> <blockquote> <h2>v7.0.0</h2> <h2>What's Changed</h2> <ul> <li>block checking out fork pr for pull_request_target and workflow_run by <a href="https://github.com/aiqiaoy"><code>@aiqiaoy</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2454">actions/checkout#2454</a></li> <li>Bump actions/publish-immutable-action from 0.0.3 to 0.0.4 in the minor-actions-dependencies group across 1 directory by <a href="https://github.com/dependabot"><code>@dependabot</code></a>[bot] in <a href="https://redirect.github.com/actions/checkout/pull/2458">actions/checkout#2458</a></li> <li>Bump flatted from 3.3.1 to 3.4.2 by <a href="https://github.com/dependabot"><code>@dependabot</code></a>[bot] in <a href="https://redirect.github.com/actions/checkout/pull/2460">actions/checkout#2460</a></li> <li>Bump js-yaml from 4.1.0 to 4.2.0 by <a href="https://github.com/dependabot"><code>@dependabot</code></a>[bot] in <a href="https://redirect.github.com/actions/checkout/pull/2461">actions/checkout#2461</a></li> <li>Bump <code>@actions/core</code> and <code>@actions/tool-cache</code> and Remove uuid by <a href="https://github.com/dependabot"><code>@dependabot</code></a>[bot] in <a href="https://redirect.github.com/actions/checkout/pull/2459">actions/checkout#2459</a></li> <li>upgrade module to esm and update dependencies by <a href="https://github.com/aiqiaoy"><code>@aiqiaoy</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2463">actions/checkout#2463</a></li> <li>Bump the minor-npm-dependencies group across 1 directory with 3 updates by <a href="https://github.com/dependabot"><code>@dependabot</code></a>[bot] in <a href="https://redirect.github.com/actions/checkout/pull/2462">actions/checkout#2462</a></li> <li>getting ready for checkout v7 release by <a href="https://github.com/aiqiaoy"><code>@aiqiaoy</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2464">actions/checkout#2464</a></li> <li>update error wording by <a href="https://github.com/aiqiaoy"><code>@aiqiaoy</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2467">actions/checkout#2467</a></li> </ul> <h2>New Contributors</h2> <ul> <li><a href="https://github.com/aiqiaoy"><code>@aiqiaoy</code></a> made their first contribution in <a href="https://redirect.github.com/actions/checkout/pull/2454">actions/checkout#2454</a></li> </ul> <p><strong>Full Changelog</strong>: <a href="https://github.com/actions/checkout/compare/v6.0.3...v7.0.0">https://github.com/actions/checkout/compare/v6.0.3...v7.0.0</a></p> <h2>v6.0.3</h2> <h2>What's Changed</h2> <ul> <li>Update changelog by <a href="https://github.com/ericsciple"><code>@ericsciple</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2357">actions/checkout#2357</a></li> <li>fix: expand merge commit SHA regex and add SHA-256 test cases by <a href="https://github.com/yaananth"><code>@yaananth</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2414">actions/checkout#2414</a></li> <li>Fix checkout init for SHA-256 repositories by <a href="https://github.com/yaananth"><code>@yaananth</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2439">actions/checkout#2439</a></li> <li>Update changelog for v6.0.3 by <a href="https://github.com/yaananth"><code>@yaananth</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2446">actions/checkout#2446</a></li> </ul> <h2>New Contributors</h2> <ul> <li><a href="https://github.com/yaananth"><code>@yaananth</code></a> made their first contribution in <a href="https://redirect.github.com/actions/checkout/pull/2414">actions/checkout#2414</a></li> </ul> <p><strong>Full Changelog</strong>: <a href="https://github.com/actions/checkout/compare/v6...v6.0.3">https://github.com/actions/checkout/compare/v6...v6.0.3</a></p> <h2>v6.0.2</h2> <h2>What's Changed</h2> <ul> <li>Add orchestration_id to git user-agent when ACTIONS_ORCHESTRATION_ID is set by <a href="https://github.com/TingluoHuang"><code>@TingluoHuang</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2355">actions/checkout#2355</a></li> <li>Fix tag handling: preserve annotations and explicit fetch-tags by <a href="https://github.com/ericsciple"><code>@ericsciple</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2356">actions/checkout#2356</a></li> </ul> <p><strong>Full Changelog</strong>: <a href="https://github.com/actions/checkout/compare/v6.0.1...v6.0.2">https://github.com/actions/checkout/compare/v6.0.1...v6.0.2</a></p> <h2>v6.0.1</h2> <h2>What's Changed</h2> <ul> <li>Update all references from v5 and v4 to v6 by <a href="https://github.com/ericsciple"><code>@ericsciple</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2314">actions/checkout#2314</a></li> <li>Add worktree support for persist-credentials includeIf by <a href="https://github.com/ericsciple"><code>@ericsciple</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2327">actions/checkout#2327</a></li> <li>Clarify v6 README by <a href="https://github.com/ericsciple"><code>@ericsciple</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2328">actions/checkout#2328</a></li> </ul> <p><strong>Full Changelog</strong>: <a href="https://github.com/actions/checkout/compare/v6...v6.0.1">https://github.com/actions/checkout/compare/v6...v6.0.1</a></p> </blockquote> </details> <details> <summary>Changelog</summary> <p><em>Sourced from <a href="https://github.com/actions/checkout/blob/main/CHANGELOG.md">actions/checkout's changelog</a>.</em></p> <blockquote> <h1>Changelog</h1> <h2>v7.0.0</h2> <ul> <li>Block checking out fork PR for pull_request_target and workflow_run by <a href="https://github.com/aiqiaoy"><code>@aiqiaoy</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2454">actions/checkout#2454</a></li> <li>Bump actions/publish-immutable-action from 0.0.3 to 0.0.4 in the minor-actions-dependencies group across 1 directory by <a href="https://github.com/dependabot"><code>@dependabot</code></a>[bot] in <a href="https://redirect.github.com/actions/checkout/pull/2458">actions/checkout#2458</a></li> <li>Bump flatted from 3.3.1 to 3.4.2 by <a href="https://github.com/dependabot"><code>@dependabot</code></a>[bot] in <a href="https://redirect.github.com/actions/checkout/pull/2460">actions/checkout#2460</a></li> <li>Bump js-yaml from 4.1.0 to 4.2.0 by <a href="https://github.com/dependabot"><code>@dependabot</code></a>[bot] in <a href="https://redirect.github.com/actions/checkout/pull/2461">actions/checkout#2461</a></li> <li>Bump <code>@actions/core</code> and <code>@actions/tool-cache</code> and Remove uuid by <a href="https://github.com/dependabot"><code>@dependabot</code></a>[bot] in <a href="https://redirect.github.com/actions/checkout/pull/2459">actions/checkout#2459</a></li> <li>upgrade module to esm and update dependencies by <a href="https://github.com/aiqiaoy"><code>@aiqiaoy</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2463">actions/checkout#2463</a></li> <li>Bump the minor-npm-dependencies group across 1 directory with 3 updates by <a href="https://github.com/dependabot"><code>@dependabot</code></a>[bot] in <a href="https://redirect.github.com/actions/checkout/pull/2462">actions/checkout#2462</a></li> </ul> <h2>v6.0.3</h2> <ul> <li>Fix checkout init for SHA-256 repositories by <a href="https://github.com/yaananth"><code>@yaananth</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2439">actions/checkout#2439</a></li> <li>fix: expand merge commit SHA regex and add SHA-256 test cases by <a href="https://github.com/yaananth"><code>@yaananth</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2414">actions/checkout#2414</a></li> </ul> <h2>v6.0.2</h2> <ul> <li>Fix tag handling: preserve annotations and explicit fetch-tags by <a href="https://github.com/ericsciple"><code>@ericsciple</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2356">actions/checkout#2356</a></li> </ul> <h2>v6.0.1</h2> <ul> <li>Add worktree support for persist-credentials includeIf by <a href="https://github.com/ericsciple"><code>@ericsciple</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2327">actions/checkout#2327</a></li> </ul> <h2>v6.0.0</h2> <ul> <li>Persist creds to a separate file by <a href="https://github.com/ericsciple"><code>@ericsciple</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2286">actions/checkout#2286</a></li> <li>Update README to include Node.js 24 support details and requirements by <a href="https://github.com/salmanmkc"><code>@salmanmkc</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2248">actions/checkout#2248</a></li> </ul> <h2>v5.0.1</h2> <ul> <li>Port v6 cleanup to v5 by <a href="https://github.com/ericsciple"><code>@ericsciple</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2301">actions/checkout#2301</a></li> </ul> <h2>v5.0.0</h2> <ul> <li>Update actions checkout to use node 24 by <a href="https://github.com/salmanmkc"><code>@salmanmkc</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2226">actions/checkout#2226</a></li> </ul> <h2>v4.3.1</h2> <ul> <li>Port v6 cleanup to v4 by <a href="https://github.com/ericsciple"><code>@ericsciple</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2305">actions/checkout#2305</a></li> </ul> <h2>v4.3.0</h2> <ul> <li>docs: update README.md by <a href="https://github.com/motss"><code>@motss</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/1971">actions/checkout#1971</a></li> <li>Add internal repos for checking out multiple repositories by <a href="https://github.com/mouismail"><code>@mouismail</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/1977">actions/checkout#1977</a></li> <li>Documentation update - add recommended permissions to Readme by <a href="https://github.com/benwells"><code>@benwells</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2043">actions/checkout#2043</a></li> <li>Adjust positioning of user email note and permissions heading by <a href="https://github.com/joshmgross"><code>@joshmgross</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2044">actions/checkout#2044</a></li> <li>Update README.md by <a href="https://github.com/nebuk89"><code>@nebuk89</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2194">actions/checkout#2194</a></li> <li>Update CODEOWNERS for actions by <a href="https://github.com/TingluoHuang"><code>@TingluoHuang</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2224">actions/checkout#2224</a></li> <li>Update package dependencies by <a href="https://github.com/salmanmkc"><code>@salmanmkc</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/2236">actions/checkout#2236</a></li> </ul> <h2>v4.2.2</h2> <ul> <li><code>url-helper.ts</code> now leverages well-known environment variables by <a href="https://github.com/jww3"><code>@jww3</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/1941">actions/checkout#1941</a></li> <li>Expand unit test coverage for <code>isGhes</code> by <a href="https://github.com/jww3"><code>@jww3</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/1946">actions/checkout#1946</a></li> </ul> <h2>v4.2.1</h2> <ul> <li>Check out other refs/* by commit if provided, fall back to ref by <a href="https://github.com/orhantoy"><code>@orhantoy</code></a> in <a href="https://redirect.github.com/actions/checkout/pull/1924">actions/checkout#1924</a></li> </ul> <!-- raw HTML omitted --> </blockquote> <p>... (truncated)</p> </details> <details> <summary>Commits</summary> <ul> <li><a href="https://github.com/actions/checkout/commit/9c091bb21b7c1c1d1991bb908d89e4e9dddfe3e0"><code>9c091bb</code></a> update error wording (<a href="https://redirect.github.com/actions/checkout/issues/2467">#2467</a>)</li> <li><a href="https://github.com/actions/checkout/commit/1044a6dea927916f2c38ba5aeffbc0a847b1221a"><code>1044a6d</code></a> getting ready for checkout v7 release (<a href="https://redirect.github.com/actions/checkout/issues/2464">#2464</a>)</li> <li><a href="https://github.com/actions/checkout/commit/f0282184c7ce73ab54c7e4ab5a617122602e575f"><code>f028218</code></a> Bump the minor-npm-dependencies group across 1 directory with 3 updates (<a href="https://redirect.github.com/actions/checkout/issues/2462">#2462</a>)</li> <li><a href="https://github.com/actions/checkout/commit/d914b262ffc244530a203ab40decab34c3abf34d"><code>d914b26</code></a> upgrade module to esm and update dependencies (<a href="https://redirect.github.com/actions/checkout/issues/2463">#2463</a>)</li> <li><a href="https://github.com/actions/checkout/commit/537c7ef99cef6e5ddb5e7ff5d16d14510503801d"><code>537c7ef</code></a> Bump <code>@actions/core</code> and <code>@actions/tool-cache</code> and Remove uuid (<a href="https://redirect.github.com/actions/checkout/issues/2459">#2459</a>)</li> <li><a href="https://github.com/actions/checkout/commit/130a169078a413d3a5246a393625e8e742f387f6"><code>130a169</code></a> Bump js-yaml from 4.1.0 to 4.2.0 (<a href="https://redirect.github.com/actions/checkout/issues/2461">#2461</a>)</li> <li><a href="https://github.com/actions/checkout/commit/7d09575332117a40b46e5e020664df234cd416f3"><code>7d09575</code></a> Bump flatted from 3.3.1 to 3.4.2 (<a href="https://redirect.github.com/actions/checkout/issues/2460">#2460</a>)</li> <li><a href="https://github.com/actions/checkout/commit/0f9f3aa320cb53abeb534aeb54048075d9697a0e"><code>0f9f3aa</code></a> Bump actions/publish-immutable-action (<a href="https://redirect.github.com/actions/checkout/issues/2458">#2458</a>)</li> <li><a href="https://github.com/actions/checkout/commit/f9e715a95fcd1f9253f77dd28f11e88d2d6460c7"><code>f9e715a</code></a> block checking out fork pr for pull_request_target and workflow_run (<a href="https://redirect.github.com/actions/checkout/issues/2454">#2454</a>)</li> <li>See full diff in <a href="https://github.com/actions/checkout/compare/v6...v7">compare view</a></li> </ul> </details> <br /> [](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores) Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting `@dependabot rebase`. [//]: # (dependabot-automerge-start) [//]: # (dependabot-automerge-end) --- <details> <summary>Dependabot commands and options</summary> <br /> You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot show <dependency name> ignore conditions` will show all of the ignore conditions of the specified dependency - `@dependabot ignore this major version` will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself) - `@dependabot ignore this minor version` will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself) - `@dependabot ignore this dependency` will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself) </details> Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Noble_Fish <1065703286@qq.com>
Phobos-developers#2278) From 344b121 > Fixed infantry `SecondaryFire` / `SecondaryProne` sequences being displayed in water instead of `WetAttack`. Since user feedback has been seen on Discord, QQ, and forums, a toggle is added for this, enabled by default for the fix, but freely allowed to be disabled. In `rulesmd.ini`: ```ini [General] SecondaryFireSequenceLandOnly=true ; boolean ``` In `artmd.ini`: ```ini [SOMEINFANTRY] ; InfantryType image SecondaryFireSequenceLandOnly= ; boolean, defaults to [General] -> SecondaryFireSequenceLandOnly ```
### Auto-remove earliest beacon - In vanilla, each player can place up to 3 beacons. When all 3 beacon slots are occupied, attempting to place a new beacon does nothing. Now you can make the game automatically remove the earliest-placed beacon to free up a slot for the new one. - `[General] -> AutoRemoveEarliestBeacon` controls this behavior. In `rulesmd.ini`: ```ini [General] AutoRemoveEarliestBeacon=no ; boolean ```
### Allow beacon placement hotkey in single player - In vanilla, the beacon placement hotkey is restricted to multiplayer games only. Now you can allow using the beacon placement hotkey in single player and skirmish modes by setting `AllowBeaconHotKeyInSinglePlayer` to true. In `rulesmd.ini`: ```ini [General] AllowBeaconHotKeyInSinglePlayer=false ; boolean ```
- in vanilla there's a 45 frames delay for TargetTimer when initiating a techno, but with DistributeTargetingFrame set it'll be 0-15 frames - this shorter delay makes preplaced units engage things earlier than intended, which is problematic in some scenarios - set the delay to 45-60 to cover the original 45 frames
…dits indicator smooth transition (Phobos-developers#2279)
- skipp stat recalculation if an AE has no stat change - only call UpdateTintValues when it's certain that an AE with tint is attached/detached - add missing MarkForRedraw and make sure it's after AE sata recalculation
…parsing other INI
- remove redundant shield recovery in per frame update. Not needed cuz `Shield` entity on techno won't go away when it's broken, except some necessary cases - regulate all `CurrentShieldType` to use `ShieldType` only when it's existed + `Strength` greater than 0 - due to the above change, `Shield.RemoveTypes/RemoveAll` can permanantly remove `ShieldType` owned by the techno itself, which is intended way. Add doc to clarify that
- replace some repetitive calculation with existing result - add more early bail out, especially for shield that only has `IdleAnim` - add `isset/isDamagedValueSet` functions for Damageable template - regulate `ConditionYellow/Red` for `IdleAnim` and `IdeAnimDamaged`
…n the map do not play
…rs#2350) <!-- If the changes are solely made to the documentation, please set the target branch to the pull request named "Weekly Regular Documentation Revisions", rather than the repository's existing branches. --> ## What kind of change is this? <!-- Tick the row that matches your change. It tells the maintainers which of the changelog, docs and credits checks should run, and which `Skip` labels to apply for the ones that don't. --> - Now you can customize who can see bomb image. - This also affect on bomb detectors. ## Description <!-- Write your description below. Usually this is your improvement documentation copy, but you may add extra notes or sections or whatever you feel is important for reviewing. --> In `rulesmd.ini` ```ini [AudioVisual] IvanIconVisibility=owner ; List of Affected House Enumeration (none|owner/self|allies/ally|team|enemies/enemy|all) [SOMEWEAPON] ; WeaponType IvanBomb.Visibility= ; List of Affected House Enumeration (none|owner/self|allies/ally|team|enemies/enemy|all) ``` --------- Co-authored-by: Noble_Fish <1065703286@qq.com>
… sold or self-destructed (Phobos-developers#2357) ## What kind of change is this? - [ ] **New feature, vanilla bugfix or enhancement of a released feature** - changelog, docs and credits entries are needed. - [ ] **Improvement to a new (unreleased) feature** - docs and credits entries are needed; no changelog entry (`Skip Changelog`). - [ ] **Bugfix to a new (unreleased) feature** - credits entry is needed; no changelog or docs entries (`Skip Changelog`, `Skip Docs`). - [x] **Bugfix to an old (released) feature** - changelog and credits entries are needed; no docs entry (`Skip Docs`). - [ ] **Completely minor change (e.g. a typo fix)** - no entries are needed (`Skip Changelog`, `Skip Docs`, `Skip Credits`). ## Description `Slaved.OwnerWhenMasterKilled` was not respected when the slave miner (master) was sold or self-destructed, i.e. destroyed with no killer. The existing `SlaveManagerClass_Killed_DecideOwner` hook only covered the "killed by someone" path (0x6B0B9C), so in the sold/self-destructed case the game fell through to the vanilla fallback at 0x6B0BA4 and always handed the slaves over to the neutral house. This PR adds a hook at 0x6B0BA4 (`DEFINE_HOOK_AGAIN`) so the `Slaved.OwnerWhenMasterKilled` setting is now applied in this case too (`suicide` / `master` / `neutral` / `killer`). For the default `killer` option, the vanilla fallback (transfer to the neutral house, or destroy the slave) is preserved, and the patch no longer leaves EAX/flags in an undefined state on that path. Changes included: - Code fix: `src/Ext/Techno/Hooks.Misc.cpp` - Changelog entry under `### 0.6` -> `#### Phobos fixes:` in `docs/Whats-New.md` - Bugfix bullet in `docs/Fixed-or-Improved-Logics.md` - Credits entry for `frg2089 (舰队的偶像-岛风酱!)` in `CREDITS.md` - Chinese translations in the corresponding `.po` files --------- Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
The JumpjetSpeed cache introduced by Phobos-developers#2142 is written only when the jumpjet locomotive is created (Link_To_Object hook, 0x54AD41). When a unit's type changes via Convert, FootExt::UpdateTypeData updates the locomotive's Speed but leaves this cache stale, and the per-frame hook at 0x54D138 then overwrites Speed back to the cached (old) value.
that are scattered across declarations/serialization, etc. - A series of messy orderings under TechnoType are aligned with the order used for reading (Ares flags placed at the very end, arranged by version). - The paragraph labeled "Ares 0.3" but containing nothing was a leftover from adding `Missile_TakeOffAnim` and has been moved to `Ext\AircraftType\Body.cpp`. - The order of the global `ProjectileRange_ApplyModifiers` was accidentally disrupted when merging Phobos-developers#2346.
…gs cannot unload via the Deploy hotkey or command bar button (Phobos-developers#2363) <!-- If the changes are solely made to the documentation, please set the target branch to the pull request named "Weekly Regular Documentation Revisions", rather than the repository's existing branches. --> ## What kind of change is this? <!-- Tick the row that matches your change. It tells the maintainers which of the changelog, docs and credits checks should run, and which `Skip` labels to apply for the ones that don't. --> - [X] **New feature, vanilla bugfix or enhancement of a released feature** - changelog, docs and credits entries are needed. - [ ] **Improvement to a new (unreleased) feature** - docs and credits entries are needed; no changelog entry (`Skip Changelog`). - [ ] **Bugfix to a new (unreleased) feature** - credits entry is needed; no changelog or docs entries (`Skip Changelog`, `Skip Docs`). - [ ] **Bugfix to an old (released) feature** - changelog and credits entries are needed; no docs entry (`Skip Docs`). - [ ] **Completely minor change (e.g. a typo fix)** - no entries are needed (`Skip Changelog`, `Skip Docs`, `Skip Credits`). ## Description Fix the bug that buildings with passengers / Ares tunnel-type buildings cannot unload via the Deploy hotkey or command bar button
… what it supposed to do
…argeted (Phobos-developers#2367) <!-- If the changes are solely made to the documentation, please set the target branch to the pull request named "Weekly Regular Documentation Revisions", rather than the repository's existing branches. --> ## What kind of change is this? <!-- Tick the row that matches your change. It tells the maintainers which of the changelog, docs and credits checks should run, and which `Skip` labels to apply for the ones that don't. --> - [X] **New feature, vanilla bugfix or enhancement of a released feature** - changelog, docs and credits entries are needed. - [ ] **Improvement to a new (unreleased) feature** - docs and credits entries are needed; no changelog entry (`Skip Changelog`). - [ ] **Bugfix to a new (unreleased) feature** - credits entry is needed; no changelog or docs entries (`Skip Changelog`, `Skip Docs`). - [ ] **Bugfix to an old (released) feature** - changelog and credits entries are needed; no docs entry (`Skip Docs`). - [ ] **Completely minor change (e.g. a typo fix)** - no entries are needed (`Skip Changelog`, `Skip Docs`, `Skip Credits`). ## Description - In vanilla Red Alert 2, non-building technos with `Insignificant=yes` can never be acquired as auto targets, even when mind-controlled. In vanilla Yuri's Revenge, such technos become targetable once they are mind-controlled. Now you can customize it. > [!Tip] > Set it to `false` to restore the original Red Alert 2 behavior. In `rulesmd.ini`: ```ini [CombatDamage] AutoTarget.InsignificantWhenMindControlled=true ; boolean ``` --- @CnCRAZER I would like you to take on the testing task, if you have time. The purpose of this feature is to serve the RA2 Campaign of CnCNetYR. :) > 【DC/QQ转发bot】Phobosheen(3985633306) 2026/8/17 2:36:21 > Phobosheen > > Microsoft Visual C++:有人修复了ra2和yr之间的差异吗? > > └─ did anyone fix the ra2 vs yr differences? > > RAZER:ra2战役中存在一个问题:被心灵控制的平民单位会被AI攻击。 > └─ There’s an issue in the ra2 campaign that mind controlled civilian units get attacked by the ai
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