A backend system built with Java Spring Boot and PostgreSQL that simplifies how football teams discover and book available turfs.
Booking football turfs is inefficient and unreliable:
- Double bookings and schedule conflicts
- No centralized way to check availability
- Time wasted calling or physically visiting turfs
- Limited visibility of available or new turfs
These challenges lead to frustration for players and lost revenue for turf owners.
This system provides a centralized platform where:
- Users can view real-time turf availability
- Teams can book slots without conflicts
- Turfs can be discovered easily
- Booking data is consistent and reliable
Once a slot is booked, it is locked, preventing double booking.
- Backend: Spring Boot (Java)
- Database: PostgreSQL
- ORM: JPA / Hibernate
- Architecture: RESTful API
-
📍 Turf Listings
- View available turfs with details
-
🗓️ Availability Management
- Real-time tracking of booked vs available slots
-
📌 Booking System
- Reserve time slots without conflicts
-
🔍 Discovery
- Find alternative turfs when preferred ones are unavailable
- A Booking belongs to one Turf and one Team
- Time slots are validated to prevent overlaps
- Database acts as the single source of truth
- Turf owner registers a turf
- Time slots and pricing are defined
- User browses available turfs
- User selects a time slot
- Booking is created and slot is locked
- 💳 Online payments integration
- 🔔 Notifications & reminders
- ⭐ Ratings and reviews
- 📍 Location-based filtering
- 📈 Analytics for turf owners
This project focuses on solving a real-world coordination problem using software.
It emphasizes:
- Data consistency
- Conflict prevention
- Scalable system design
Stanley Okeyo
Software Developer focused on solving real-world problems through technology.