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stunseed

A STUNning P2P networking solution for games that doesn't require hosting, and works both natively and in the browser. Don't read the name backwards!

TODO: explain the project further.

Installation

If you're using CMake (as you should), add the following boilerplate to your CMakeLists.txt in order to build stunseed from source and include it in your project:

include(FetchContent)
FetchContent_Declare(stunseed
    GIT_REPOSITORY https://github.com/Schwungus/stunseed.git
    GIT_TAG master) # TODO: replace with a version tag
FetchContent_MakeAvailable(stunseed)
target_link_libraries(MyEpicGame PRIVATE stunseed)

If you're using a different build system, you're probably on your own. Submit a PR if you need it supported!

Usage

TODO: explain usage once there is any.

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A STUNning C/C++ library for infrastructure-free P2P networking.

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