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Temporal Reprojection Example

This project combines Keijiros "Temporal Reprojection", as well as Comrade Stingers "Async Reprojection" Unity Demo to provide timewarp and spacewarp rerojection techniques as post-process shader.

It supports two optimization modes for latency reduction and frame extrapolation and has orientation timewarp, positional timewarp and spacewarp as possible reprojection methods.

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