A 2D SFML side-scrolling jumping platformer implemented in C++
JumpingJunior is a demo 2D side-scrolling jumping platformer game implemented in C++ using the SFML library. In the game, players navigate through levels, avoiding obstacles and enemies while collecting coins and power-ups. The goal is to reach the end of each level and achieve the highest score possible.
- Side-scrolling gameplay: Navigate through diverse levels with different themes and challenges.
- Jumping mechanics: Perform jumps and other movements to avoid obstacles and enemies.
- Collectibles and power-ups: Gather coins and power-ups to boost your score and abilities.
To run the game, you need the following prerequisites:
- C++ Compiler: Make sure you have a C++ compiler such as GCC or Clang installed.
- SFML Library: The game uses the SFML library for graphics, input, and sound. Install the appropriate version for your system.
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Controls:
- Move left:
Akey - Move right:
Dkey - Jump:
Spacekey
- Move left:
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Objective: Reach the end of the level while collecting coins and avoiding enemies.