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* Fix: Text display offsets This should now be more accurate too as we no longer mingle Java position and translation, and instead apply it to the Bedrock pos only * Address clanker review
TL;DR - no more remap jar task, so JiJ is done in the jar task; the shadowJar doesn't use the jar task as input but rather source sets. Hence, we manually merge the two!
* Fix Bow Lag issue * Revert server-side ITEM_USE override protection Haven't seen this one in my testing; if this is actually an issue, we'll add it later * Rename ThrowableEntity to ProjectileEntity to match JE closer; fix arrow/trident movement lerping when entity hit wall / ground * Use motion setter instead of direct modification to ensure yaw / pitch for arrows updates properly --------- Co-authored-by: onebeastchris <github@onechris.mozmail.com>
* Update to Shadow 9.4.1 * Remove unused import * Revert "Remove unused import" This reverts commit 5f876cf. * Update MCProtocolLib version
…el data threshold (#6285) * Fix: Registration of multiple legacy definitions with same CMD data not registering correctly * Don't check range dispatch predicates if size differs, fix double rounding to int in comparator --------- Co-authored-by: Eclipse <eclipse@eclipseisoffline.xyz>
* Update to Shadow 9.4.1 * Remove unused import * Revert "Remove unused import" This reverts commit 5f876cf. * Update MCProtocolLib version * Update cloud-minecraft to 2.0.0-SNAPSHOT * Update runpaperversion to Java 26.1.1 * Update runvelocityversion to 3.5.0-SNAPSHOT * Update lombok gradle plugin to 9.2.0 * Use recommended version for minotaur * Update to Java 26.1.1 * Use recommended MixinExtras version * Use latest NeoForge version for Java 26.1.1 * Use latest Fabric API version for Java 26.1.1 * Use latest Fabric Loader version for Java 26.1.1 * Use latest ViaProxy version * Update velocity version to 3.5.0-SNAPSHOT * Update BungeeCord and BungeeCord API version * Update ViaVersion version * Update Folia API version * Revert minotaur version back to numbers
# Conflicts: # core/src/main/java/org/geysermc/geyser/registry/populator/ItemRegistryPopulator.java
- Set the proper day (partial) tick and rate for the dimension's default clock - Properly split game time and day time counters - Don't tick time unless the server wants us to
stuff (yeah this isn't a good commit message I'll get back to this later who knows)
…omponent hashing working
…bler (#6602) Paper 26.2 build 104+ (PaperMC/Paper#13929) installs them even when the compression packet is dropped. Fixes #6597
* Fix: Send the shulker box facing on block updates * Get the shulker tag from the block entity translator directly
* Fix: Fall back to a custom dimension's skybox clock * Use the skybox clock for custom minecraft-namespace dimensions too
* Show brush dust to observing Bedrock players * Match brush sounds by registry identity
* Fix: Sidebar scores not being re-sent after removal * Add a regression test for re-added sidebar scores * Moved the test and changed the comment of that test --------- Co-authored-by: Tim203 <mctim203@gmail.com>
* Fix entities staying invisible after long-range teleports * Update core/src/main/java/org/geysermc/geyser/entity/type/Entity.java Co-authored-by: chris <github@onechris.mozmail.com> * Drop the spawn-state check from the entity spawn position clamp * Add the spawn-state check back, scoreboard tests NPE without it --------- Co-authored-by: chris <github@onechris.mozmail.com>
* Optimized message translation and added a few more scoreboard tests * Removed dangling paragraph sign again Didn't feel like opening Bedrock for this
* Return empty skin when URL is invalid * Optimize empty skin image creation in SkinProvider Refactor empty skin image generation to use a single output stream and remove redundant code. --------- Co-authored-by: Novampr <auroranova8756@gmail.com>
* Support 26.45 * Makes codec tests *slightly* more lenient * Bump version and README * Bump protocol
* Fixed some scoreboard bugs I found while looking for a sidebar bug * Fixed an issue where a wrong objective could be selected as sidebar * Team skip update optimization was incorrect * Add more scoreboard logging in debug mode * Fix test flakiness by removing the per-ms update limit
#6665) * Respawn the fishing bobber after the Bedrock client reels it in on its own * Update core/src/main/java/org/geysermc/geyser/entity/type/FishingHookEntity.java Co-authored-by: chris <github@onechris.mozmail.com> * Respawn the hook under a new Bedrock id instead of replacing the instance --------- Co-authored-by: chris <github@onechris.mozmail.com>
* Bump protocol * Bump MCPL
* Fix MCPL bump * Address reviews, use IntList features * Also use getFirst here --------- Co-authored-by: Novampr <auroranova8756@gmail.com>
…ion (#6669) * Let custom items inherit their vanilla item's furnace fuel duration * Bump submodule
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