A LibGDX-based mobile game inspired by the classic Angry Birds, featuring physics-based gameplay and multiple challenging levels.
- Multiple Levels: Progressively challenging game stages
- Realistic Physics: LibGDX physics engine for accurate bird launches
- Sound Design: Background music and interactive sound effects
- Touch Controls: Mobile-friendly touch input for bird launching
- Game Management:
- Pause and resume functionality
- Volume control with music toggle
- Java 8 or later
- LibGDX
- Gradle
git clone https://github.com/yourusername/angry-birds-clone.git- Import the project into your preferred IDE
- Open the
build.gradlefile - Sync Gradle to download dependencies
gradle desktop:runBuild and deploy using Android Studio
- Tap: Launch bird from slingshot
- Drag: Aim and adjust launch power
- Pause: Tap pause button
- Volume: Toggle background music
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Game Framework: LibGDX
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Build Tool: Gradle
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Programming Language: Java
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github repo== https://github.com/saksham23467/Angry-Birds