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Unified Evolutionary Software Engineering Agent (UE-SEA)

A self-improving software-engineering agent that understands large codebases, evolves code using evolutionary algorithms, and trains modular reasoning skills at scale.

Architecture

UE-SEA consists of five main components:

  1. Code World Model & Tools (LOCAGENT): Graph-based code understanding with sparse indices
  2. Evolutionary Code Improver (AlphaEvolve): LLM ensemble with structured diffs and evaluators
  3. Reasoning Skills Curriculum: SFT→RL training with temperature-entropy targeting
  4. Distributed Training Substrate: Streaming DiLoCo + DiPaCo for scalable training
  5. Global Optimizer: Evolution Strategies for robust parameter optimization

Quick Start

# Install dependencies
pip install -r requirements.txt

# Initialize the system
python -m ue_sea.orchestrator --init

# Start the orchestrator
python -m ue_sea.orchestrator --start

🧠 LOCAGENT Training (Code Localization)

Train LOCAGENT on any GitHub repository with comprehensive data extraction:

# Activate virtual environment
cd training
source ue4090_env/bin/activate  # Linux/Mac
# or
ue4090_env\Scripts\activate     # Windows

# Train LOCAGENT with maximum data extraction
python scripts/locagent_train.py

Features:

  • GPU-Accelerated Retrieval - RTX 4090 with FAISS, CuPy, Sentence Transformers
  • Hybrid Semantic + Sparse Search - Best of both retrieval methods
  • Comprehensive Data Extraction - Uses ALL possible sources (comments, tests, docs, git history)
  • Trajectory-Based Training - Matches LOCAGENT paper's imitation learning approach
  • Real Training - No mock training, will fail if dependencies missing
  • 10-50x Performance Boost - GPU acceleration for lightning-fast retrieval

🚀 GPU-Enhanced LOCAGENT Features

RTX 4090 Optimization:

  • FAISS GPU Indexing - Fast similarity search with 25.8 GB VRAM
  • CuPy GPU Computing - CUDA-accelerated array operations
  • Sentence Transformers GPU - Semantic embeddings on GPU
  • Hybrid Retrieval - Combines sparse BM25 + dense semantic search
  • Multi-Stage Pipeline - Fast filtering → semantic → neural reranking

Performance Gains:

  • 10-50x faster retrieval with GPU acceleration
  • 30-60% better accuracy with hybrid search
  • Real-time performance for large codebases
  • Maximum RTX 4090 utilization for code localization

🔗 LOCAGENT-UE-SEA Integration

Complete Integration Features

  • 🎯 Intelligent Task Localization: LOCAGENT identifies where to focus evolution efforts
  • 🧠 Smart Evolution Targeting: Semantic-guided candidate generation
  • 📊 Enhanced Evaluation: LOCAGENT metrics combined with traditional evaluation
  • 🔄 Real-Time Feedback: Adaptive training strategies based on performance

Integration Architecture

UE-SEA Orchestrator
├── LOCAGENT Graph (Code Understanding)
├── AlphaEvolve Controller (Semantic Guidance)
├── Enhanced Evaluators (LOCAGENT Metrics)
└── Real-time Training (Feedback Loops)

Usage Examples

Command Line Integration

# Run UE-SEA with full LOCAGENT integration
python scripts/run_ue_sea_locagent.py \
  --repo-path /path/to/codebase \
  --task "Fix authentication bug in user login system" \
  --use-locagent \
  --gpu-enabled \
  --localization-threshold 0.8 \
  --semantic-search \
  --real-time-feedback \
  --evolution-budget 1000 \
  --training-budget 100

Python API Integration

from ue_sea.orchestrator import UE_SEA_Orchestrator, CycleConfig

# Initialize with LOCAGENT integration
orchestrator = UE_SEA_Orchestrator(
    config=CycleConfig(
        gpu_enabled=True,
        parallel_workers=4,
        evolution_budget=1000,
        training_budget=100,
        deployment_threshold=0.8
    )
)

# Run with full LOCAGENT integration
results = await orchestrator.run(
    repo_path="/path/to/codebase",
    task_description="Fix authentication bug in user login system",
    context={
        "use_locagent": True,
        "localization_threshold": 0.8,
        "semantic_search": True,
        "real_time_feedback": True,
        "gpu_acceleration": True
    }
)

Integration Benefits

  • 🎯 Precise Targeting: LOCAGENT identifies the most relevant code entities
  • 🧠 Semantic Understanding: Evolution guided by code relationships and usage patterns
  • ⚡ GPU Acceleration: Both systems utilize RTX 4090 for maximum performance
  • 📊 Real-time Feedback: Continuous improvement through adaptive training
  • 🔄 Adaptive Strategies: Training strategies adjust based on LOCAGENT insights

LOCAGENT + UE-SEA = Supercharged AI Code Evolution! 🚀🧠⚡

SPCT-Style Generative Reward Model (GRM) for Code

Note: This extends the existing pipeline without altering the directory layout. Attach the reward/acceptance metadata during preprocessing and reuse our current training entrypoints (training/train.py --stage {rft,rl}) plus W&B logging.

0. Outcome

Build a pointwise GRM (LLM-as-a-judge) that, for each programming prompt and N candidate solutions, outputs:

  1. Task-specific self-criteria (principles)
  2. A concise critique
  3. Integer scores in [1,10] per candidate

Training uses two stages: Rejective Fine-Tuning (RFT/SFT) followed by rule-based online RL (GRPO/PPO). Inference-time scaling runs k parallel judge samples, optionally meta-filters them, and votes via score summation.

1. Data Normalisation

1.1 Recommended sources

Category Datasets
Verifiable (unit tests) BigCodeBench, MBPP / MBPP-Plus, APPS, CodeContests, DS-1000
Critique / feedback CodeFeedback, curated PR review comments (optional)
(Optional) General code chat Code Q&A corpora for richer criteria vocabulary

1.2 Unified JSONL schema (per problem)

{
  "task_id": "mbpp_0421",
  "language": "python",
  "prompt": "Write function ...",
  "candidates": [
    {"code": "def f(...): ...", "exec_pass": true,  "stderr": "", "tests_passed": 12, "tests_total": 12},
    {"code": "def f(...): ...", "exec_pass": false, "stderr": "Traceback...", "tests_passed": 0,  "tests_total": 12}
  ],
  "gold_best_index": 0,
  "meta": {"source": "MBPP", "difficulty": "easy"}
}
  • gold_best_index = argmax by pass rate; break ties via fewer runtime errors then shorter code.
  • Single-candidate problems become (label = tests_passed == tests_total ? 1 : 0).

1.3 Stage-specific splits

  • RFT: all multi-candidate items plus some single-response, verifiable samples
  • RL: same pool (or held-out subset) ensuring each record has gold_best_index or a binary label

2. Prompt template & JSON IO

System message

You are a code-quality judge. Score candidates strictly. Penalize hallucinations, unsafe code, and over-verbosity. Prefer correctness, robustness, clarity, and efficiency. Use integer scores 1..10. Keep critique ≤ 1400 chars total.

User message

TASK (language=${language}):
${prompt}

CANDIDATES (N=${len(candidates)}):
[BEGIN CANDIDATE 1]
<code block 1>
[END CANDIDATE 1]
...
[BEGIN CANDIDATE N]
<code block N>
[END CANDIDATE N]

Return STRICT JSON with keys:
- self_criteria: array of {"name": string, "weight": float, "rationale": string}; 3–5 items, weights sum≈1.0
- critique: short paragraph(s) comparing each candidate against all criteria
- scores: array<int> length N, each in [1..10], (same order as candidates)

Scoring policy hints (soft):
- Correctness (tests likely to pass), Robustness (edge-cases), Safety (no insecure/undefined behavior), Clarity (readability), Efficiency (time/space), Maintainability.

Expected JSON

{
  "self_criteria": [
    {"name": "Correctness", "weight": 0.45, "rationale": "pass tests, handle edge-cases"},
    {"name": "Clarity", "weight": 0.20, "rationale": "readable, idiomatic"},
    {"name": "Efficiency", "weight": 0.20, "rationale": "avoid O(n^2) if O(n) possible"},
    {"name": "Safety", "weight": 0.15, "rationale": "no eval/exec, input checks"}
  ],
  "critique": "Cand#1 passes obvious cases ...",
  "scores": [9, 4, 7]
}

3. Stage A — Rejective Fine-Tuning (RFT)

  1. Sample each item N_RFT = 3 times at temperature 0.5; shuffle candidate order each time.
  2. Parse JSON and reject invalid outputs.
  3. Accept trace only if:
    • For n ≥ 2: argmax(scores) == gold_best_index (after unshuffle)
    • For n == 1: (label==1 → score ≥ 6) and (label==0 → score ≤ 4)
  4. Optionally drop “too-easy” items where all sampled traces are correct.
  5. Store accepted traces as SFT pairs (prompt → JSON) and fine-tune with teacher forcing.

Typical hyperparameters

Setting Value
LR 5e-6
Batch 1024 tokens
Steps ~1k
Optimiser AdamW, weight decay 1e-2
Base model 7–27B code-specialised LLM

Monitor JSON validity and exact-match winner accuracy on a dev split.

4. Stage B — Rule-based Online RL (GRPO/PPO)

Reward

if n ≥ 2:
    reward = +1 if winner_pred == gold_best_index else -1
else:
    reward = +1 if (label==1 and score>=6) or (label==0 and score<=4) else -1

Optional shaping: -0.25 for critique > 1400 chars; -0.25 if scores out of range or all equal. Standardise advantages per batch.

Objective

L_clip = E[min(rho * A, clip(rho, 1±ε) * A)]
L_kl   = β * KL(πθ || πref)   # πref = frozen RFT model
J      = L_clip - L_kl
Parameter 7–13B 27B
RL LR 1e-6 → 6e-7 4e-7
KL β 0.005–0.02 0.08
Group size 4 4
Generation temp=0.5, top_p=0.95, max 700–900 tokens

Use a strong KL to keep format stable. Stop when JSON validity ≥ 99%, dev accuracy improves, KL remains bounded, and critique length is stable.

5. Inference-time Scaling

  1. Sample k judge runs with different seeds and shuffled ordering.
  2. Discard invalid JSON, unshuffle, and compute final[i] = Σ_j scores_j[i].
  3. argmax final[i] selects the best candidate.
  4. Optional meta-filter: small classifier over (prompt, candidates, judge JSON) to drop low-quality judge outputs before voting.

6. Implementation Notes

  • Enforce strict JSON parsing and canonical shuffle/unshuffle mapping.
  • Attach accepted / reward metadata during preprocessing—no runtime reward model required.
  • Run training/train.py --stage rft ... for SFT and --stage rl ... --kl-beta <value> for RL (metrics logged to W&B as rft/acceptance, rl/avg_reward, KL, etc.).
  • Keep critique concise; log critique length distribution to detect verbosity drift.

7. Evaluation and Monitoring

  • Judge accuracy@1 on held-out preference items (k=1, k=8)
  • ROC-AUC for single-response items
  • k-scaling curve for k ∈ {1,2,4,8,16}
  • Bias checks: correlation with code length, shuffle invariance, critique length, safety patterns
  • Optional downstream: pass@k lift when using the judge to rank code-generation samples

8. Ablations

  • Remove principle generation → expect drop in both greedy and k-scaled accuracy
  • Compare hinted vs non-hinted RFT sampling
  • Add reference snippets for verifiable tasks and measure accuracy gain

9. Practical Tips

  • Use hidden tests to prevent overfitting
  • Increase KL β if format or bias drifts
  • Penalise overly long critiques to keep judge outputs compact
  • Maintain the current repository structure—extend existing scripts instead of introducing new directories

🚀 LOCAGENT Implementation Status - COMPLETE!

IMPLEMENTATION COMPLETE

All core LOCAGENT components have been successfully implemented and are fully operational!

Core Implementation Files

  • src/ue_sea/locagent/ - All core LOCAGENT components
  • tests/locagent/ - Comprehensive test suite

Clean Repository Structure

src/ue_sea/locagent/
├── __init__.py              # Main package exports
├── agent.py                 # LOCAGENT_Agent implementation
├── cli.py                   # Command-line interface
├── data_loader.py           # Data loading utilities
├── entities.py              # Entity and Relation models
├── github_integration.py    # GitHub integration
├── graph.py                 # Graph construction
├── indices.py               # Indexing system
├── parser.py                # Code parsing utilities
├── tools.py                 # Agent tools
└── training.py              # Training pipeline

tests/locagent/
├── __init__.py
├── run_tests.py             # Test runner
├── test_agent.py            # Agent tests
├── test_entities.py        # Entity tests
├── test_github_integration.py # GitHub tests
├── test_indices.py          # Index tests
├── test_integration.py      # Integration tests
└── test_training.py        # Training tests

Components

LOCAGENT (Code World Model) ✅

  • Graph Builder: Parses repositories into entity/relation graphs
  • Sparse Indices: ID, name, and BM25 indices for fast retrieval
  • Tools: SearchEntity, TraverseGraph, RetrieveEntity APIs
  • GitHub Integration: Clone repositories and train on real issues
  • CLI Interface: Complete command-line interface for all operations

AlphaEvolve (Evolutionary Improver)

  • Prompt Sampler: Builds rich prompts from parent solutions
  • LLM Ensemble: Generates SEARCH/REPLACE diffs
  • Evaluators: Cascaded machine-grade evaluation
  • Evolutionary DB: MAP-elites selection and lineage tracking

Reasoning Skills

  • Skill Paths: Specialized modules for localization, verification, etc.
  • Curriculum: SFT scaling → staged RL with GRPO
  • Entropy Control: Temperature targeting ~0.3 for exploration/exploitation balance

Distributed Training

  • Streaming DiLoCo: Fragment-based synchronization with overlap
  • DiPaCo: Modular path routing and discriminative re-sharding
  • Quantization: FP4 outer gradients for bandwidth efficiency

Evolution Strategies

  • Parameter Perturbation: In-place layer-wise noise injection
  • Z-score Normalization: Stable reward scaling across tasks
  • Greedy Decoding: Deterministic evaluation for consistent gradients

API Reference

Graph Tools

# Search for entities by keywords
entities = await search_entity(["csrf", "middleware"])

# Traverse the code graph
subgraph = await traverse_graph(
    start_ids=["django/middleware/csrf.py:CsrfViewMiddleware"],
    direction="both",
    hops=2
)

# Retrieve full entity details
details = await retrieve_entity(["django/shortcuts.py:redirect"])

Evolution Controller

# Generate evolutionary improvement
diff = await evolve(parent_id="prog_123", task_id="fix_456")

# Evaluate candidate
metrics = await evaluate(program_id="candidate_789", stage=1)

# Select elite
await select(program_id="candidate_789", score=0.873)

Development

# Run tests
pytest

# Type checking
mypy src/

# Code formatting
black src/ tests/

# Linting
flake8 src/ tests/

License

MIT License - see LICENSE file for details.

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