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- Due to "GetQuestUiMapID" return 0 instead of nil.
- C_PetJournal.GetPetInfoBySpeciesID returns the function itself and the argument (instead of nil) when no pet was found.
- Also show important quest icon on the Hun Table map pin, if the player in on the S2 intro quest "Prey: A Slithering Threat"
- Instead of scrolling to the bottom.
- It was skipped in lua, but we disable it in the toc now so the file doesn't load at all.
- The recent Nvidia driver claimed to fix this issue, but maybe not everyone will/can update their driver, so we'll see.
- For the notification displayed next to our minimap button after logging in.
- So we don't have to convert the Version List into a scroll frame :)
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OpenWorldMaperror when a quest has no specified map.