Updated Character Preferences Panels - #663
Conversation
…r modulairzed later
…ization protection locks.
…ri to not be cut off on the right side. Works but not ideal.
… layouts to actually accept what i wanted.
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There are still some slight things that need to be corrected, ill get around to doing that when I can. Burnout forced me to take a break and relax for a bit. |
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This PR has been inactive for a month. This means it is at risk of being auto closed in a week, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
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I do need to finish applying the styling to the last few pages. |
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
…location from preferences display
About The Pull Request
Applied some CSS updates to give the Character Preferences Panels a little bit more of a modernized appearance.
ALSO:
Allows the selection of some Sub Species races. FYI some of these races are not fully tested and might cause issues.
Kobold for example causes weird transform issues to your preview character if you select a race afterwards.
In Work Progress:
dreamseeker_pnUw1Ytjwz.mp4
Why It's Good For The Game
2020 Wants its TG UI back.
More races.
Changelog
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fix: Character Preferences Panel looks less old
add: Option to select sub races
/:cl: