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Davenstein
Davenstein PublicGround-up Wolfenstein 3-D reimplementation built in Rust with Bevy, with native releases for Windows, Linux, macOS, FreeBSD, and Android, plus private iPhone and iPad builds across 32-bit x86, x86-…
Rust 1
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Charles-Doth-Not-Serf
Charles-Doth-Not-Serf PublicOriginal 2019 Unity/C# gameplay source from one of my first substantial programming projects.
C#
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DaveEd
DaveEd PublicText editor written in C as an early systems and application-programming project.
C
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Ophois-Engine-master
Ophois-Engine-master PublicDavid Petnick's first 3D graphics engine. Early C++ 3D graphics engine developed while teaching myself systems and graphics programming.
C++
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Daves-NES-Emulator
Daves-NES-Emulator PublicNintendo Entertainment System emulator written in Rust as an early systems-programming project.
Rust
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LSTMNetworks
LSTMNetworks PublicLSTM neural-network experiments in Python using TensorFlow and Keras for text generation and sequence prediction.
Python 2
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