fix: force DLC ownership for family shared games in CheckAppOwnership#131
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Fix: unlock depot-less DLCs on family-shared base games
CheckAppOwnership forced the return value for lua DLCs but left
pOwn->bOwnsLicense=false. On an owned base the fake package-0 license
makes Steam report owns=true anyway, but on a borrowed (family-shared)
base Steam returns owns=false for depot-less DLCs, so callers reading
bOwnsLicense kept them locked. Set bOwnsLicense=true on the forced DLC
only; the base game's struct is untouched, preserving family-share
playtime/achievements/workshop.
2026-06-22.14-17-56.mp4