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FreeRS42

Overview

FreeRS42 is a modern C++ re-implementation of Ricochet Xtreme, originally developed by Reflexive Entertainment. Built on the NuVelocity engine, FreeRS42 aims for accuracy, performance, and maintainability, recreating the classic brick-breaking gameplay with modern code and tools.

Features

  • Ricochet Xtreme gameplay re-implementation
  • Modular, type-safe C++ codebase
  • Powered by NuVelocity engine
  • Modern build system (CMake)
  • Extensible for mods and enhancements

Directory Structure

  • engine/ — NuVelocity engine source (see engine/README.md)
  • src/ — Game logic, objects, and scenes

Build Instructions

  1. Install dependencies (see engine/README.md)
  2. Clone repository and submodules
  3. Configure with CMake:
cmake -S . -B build
  1. Build:
cmake --build build

License

Main code and engine are licensed under the Mozilla Public License 2.0 (MPL 2.0). For third-party code, see the third_party directory for license information.

Contact

For questions or contributions, open an issue or pull request.

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FreeRS42 is a modern C++ re-implementation of Ricochet Xtreme.

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