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Platformer

Platformer is a fast-paced, self-hosted multiplayer action game. Players compete in skill-based PvP matches using movement, attacks, and abilities.

Games are hosted locally, with customizable teams, player settings, and camera options via a simple configuration file. The focus is on responsive controls and straightforward, competitive gameplay.


Controls

All actions are directional, based on your aim, and use the standard WASD layout:

Key Action Notes
W Aim up
A Move and aim left
S Fast fall and aim down Slam attack if landing on an enemy.
D Move and aim right
H Dash Can knock opponents away.
J Normal attack Knocks enemy in the aimed direction.
K Finisher/Stun Launches an enemy if they are in a combo. The launch velocity depends on the combo count.
L/LShift Parry Can only be done when standing on a platform. If an enemy attacks while you are parrying, they get stunned for the duration their attack would have stunned you.

Configuration

Everything from player name to the number of players per team is configured in config.toml. The file is fully customizable and includes default values.

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Platformer game (written in Rust of course)

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