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Zombie Reloaded Sounds for CS2

English French German Spanish Danish

📦 Overview

This repository contains the Zombie Reloaded sound library for Counter‑Strike 2. The sounds were imported from the CS Source NovaHunterZ ZR Server (5.135.143.217:27015) by the NovaHunterZ Team (SyntX and Denied).

The sound events are defined in the zombiereloaded_sounds.vsndevts file. Below is a quick reference of the available sound‑event keys:

Category Event Key
Core zombiereloaded_sounds
Timer zr.20secs
Ambience zr.ambience
Scream zr.scream
Zombie Win zr.zombiewin
Human Win zr.humanwin
Round Start zr.roundstart
Countdown 1‑10 zr.countdown.1
zr.countdown.2 (duplicate entry corrected)
zr.countdown.3
zr.countdown.4
zr.countdown.5
zr.countdown.6
zr.countdown.7
zr.countdown.8
zr.countdown.9
zr.countdown.10
Countdown 0 zr.countdown.0
Death zr.die
Idle zr.idle
Pain zr.pain

Note: The duplicate zr.countdown.1 entry has been retained for compatibility with the original source.

🎮 Steam Workshop Integration

📁 Directory Layout

├─ soundevents/          # VScript event definitions
│   └─ zombiereloaded_sounds.vsndevts
├─ sounds/              # Raw .vsnd files referenced above
└─ README.md            # 📖 This file

📜 License

This project is licensed under the MIT License – see the LICENSE file for details.


Happy modding!

English

(See the above sections for the main content in English.)

French

Ce dépôt contient la bibliothèque de sons Zombie Reloaded pour Counter‑Strike 2. Les sons ont été importés depuis le serveur CS Source NovaHunterZ ZR (5.135.143.217:27015) par l’équipe NovaHunterZ (SyntX et Denied).

Les événements sonores sont définis dans le fichier zombiereloaded_sounds.vsndevts. Vous trouverez ci‑dessous une référence rapide des clés d’événement disponibles :

Catégorie Clé d'événement
Core zombiereloaded_sounds
Timer zr.20secs
Ambience zr.ambience
Scream zr.scream
Zombie Win zr.zombiewin
Human Win zr.humanwin
Round Start zr.roundstart
Countdown 1‑10 zr.countdown.1
zr.countdown.2
zr.countdown.3
zr.countdown.4
zr.countdown.5
zr.countdown.6
zr.countdown.7
zr.countdown.8
zr.countdown.9
zr.countdown.10
Countdown 0 zr.countdown.0
Death zr.die
Idle zr.idle
Pain zr.pain

Note : L’entrée dupliquée zr.countdown.1 est conservée pour la compatibilité avec la source d’origine.

Intégration Steam Workshop

Structure du répertoire

├─ soundevents/          # Définitions d’événements VScript
│   └─ zombiereloaded_sounds.vsndevts
├─ sounds/              # Fichiers .vsnd bruts référencés ci‑dessus
└─ README.md            # 📖 Ce fichier

Licence

Ce projet est publié sous la Licence MIT – voir le fichier LICENSE pour plus de détails.

German

Dieses Repository enthält die Zombie Reloaded Soundbibliothek für Counter‑Strike 2. Die Sounds wurden vom CS Source NovaHunterZ ZR Server (5.135.143.217:27015) vom NovaHunterZ‑Team (SyntX und Denied) importiert.

Die Sound‑Events werden in der Datei zombiereloaded_sounds.vsndevts definiert. Nachfolgend finden Sie eine kurze Referenz der verfügbaren Event‑Keys:

Kategorie Event‑Key
Core zombiereloaded_sounds
Timer zr.20secs
Ambience zr.ambience
Scream zr.scream
Zombie Win zr.zombiewin
Human Win zr.humanwin
Round Start zr.roundstart
Countdown 1‑10 zr.countdown.1
zr.countdown.2
zr.countdown.3
zr.countdown.4
zr.countdown.5
zr.countdown.6
zr.countdown.7
zr.countdown.8
zr.countdown.9
zr.countdown.10
Countdown 0 zr.countdown.0
Death zr.die
Idle zr.idle
Pain zr.pain

Hinweis: Der doppelte Eintrag zr.countdown.1 wurde aus Kompatibilitätsgründen beibehalten.

Steam‑Workshop‑Integration

Verzeichnisstruktur

├─ soundevents/          # VScript‑Event‑Definitionen
│   └─ zombiereloaded_sounds.vsndevts
├─ sounds/              # Roh‑.vsnd‑Dateien
└─ README.md            # 📖 Diese Datei

Lizenz

Dieses Projekt steht unter der MIT‑Lizenz – siehe die Datei LICENSE für Details.

Spanish

Este repositorio contiene la biblioteca de sonidos Zombie Reloaded para Counter‑Strike 2. Los sonidos fueron importados desde el servidor CS Source NovaHunterZ ZR (5.135.143.217:27015) por el Equipo NovaHunterZ (SyntX y Denied).

Los eventos de sonido se definen en el archivo zombiereloaded_sounds.vsndevts. A continuación una referencia rápida de las claves de eventos disponibles:

Categoría Clave del Evento
Core zombiereloaded_sounds
Timer zr.20secs
Ambience zr.ambience
Scream zr.scream
Zombie Win zr.zombiewin
Human Win zr.humanwin
Round Start zr.roundstart
Countdown 1‑10 zr.countdown.1
zr.countdown.2
zr.countdown.3
zr.countdown.4
zr.countdown.5
zr.countdown.6
zr.countdown.7
zr.countdown.8
zr.countdown.9
zr.countdown.10
Countdown 0 zr.countdown.0
Death zr.die
Idle zr.idle
Pain zr.pain

Nota: La entrada duplicada zr.countdown.1 se mantiene por compatibilidad con la fuente original.

Integración Steam Workshop

Estructura de Directorios

├─ soundevents/          # Definiciones de eventos VScript
│   └─ zombiereloaded_sounds.vsndevts
├─ sounds/              # Archivos .vsnd crudos
└─ README.md            # 📖 Este archivo

Licencia

Este proyecto está bajo la Licencia MIT – ver el archivo LICENSE para más detalles.

Danish

Dette repository indeholder Zombie Reloaded lydbiblioteket til Counter‑Strike 2. Lydene er importeret fra CS Source NovaHunterZ ZR‑serveren (5.135.143.217:27015) af NovaHunterZ‑teamet (SyntX og Denied).

Sound‑events er defineret i filen zombiereloaded_sounds.vsndevts. Nedenfor er en kort reference til de tilgængelige event‑nøgler:

Kategori Event‑nøgle
Core zombiereloaded_sounds
Timer zr.20secs
Ambience zr.ambience
Scream zr.scream
Zombie Win zr.zombiewin
Human Win zr.humanwin
Round Start zr.roundstart
Countdown 1‑10 zr.countdown.1
zr.countdown.2
zr.countdown.3
zr.countdown.4
zr.countdown.5
zr.countdown.6
zr.countdown.7
zr.countdown.8
zr.countdown.9
zr.countdown.10
Countdown 0 zr.countdown.0
Death zr.die
Idle zr.idle
Pain zr.pain

Bemærk: Den dublerede zr.countdown.1‑post er bevaret for kompatibilitet med den oprindelige kilde.

Steam‑Workshop‑integration

Mappestruktur

├─ soundevents/          # VScript‑event‑definitioner
│   └─ zombiereloaded_sounds.vsndevts
├─ sounds/              # Rå .vsnd‑filer
└─ README.md            # 📖 Denne fil

Licens

Dette projekt er udgivet under MIT‑licensen – se filen LICENSE for detaljer.

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