I mainly do systems programming in C/C++ and Odin, with a focus on gamedev.
- New Zealand
Highlights
- Pro
Pinned Loading
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voxel_renderer
voxel_renderer PublicSource code for my tutorial (WIP) about implementing performant Voxel Meshing and Ray-Tracing.
Odin
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boiler_controller_project
boiler_controller_project PublicDeliverables for the Automation and Embedded Systems course I took.
C
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