Hopefully fix Tyler's HUD#113
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Please use TYLER_DESTROYER (the code further above probably needs to be updated at some point too)
I really dislike magic numbers
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Fixed, I initially used TYLER_DESTROYER but I don't remember why I changed it, same goes for the rest of the code that should use TYLER_SPECTER, TYLER_CREATOR, etc.
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You should do state == TYLER_DESTROYER as TYLER_DESTROYER like the others are enums to use for comparison xd
Doing if TYLER_DESTROYER then will falsely trigger it aways
Added a "Hunt Mode" text that displays the amount of time that Tyler has left before his Destroyer form ends.
Tested a gazillion times, the hud should ACTUALLY be visible now, if not, you have my permission to castrate me.
RaphaelIT7
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Should look good now.
I've resolved the merge conflict and did a last fix.
@eno26 can you look over it once to see if it's fine for you too?
I can't tell if you intended to keep or remove the hud.TitleCard.Label:PaintOver() function
Attempted to fix Tyler's HUD that borked in the previous pull request, and also make the hunt text actually function.