Fixed a g++ 4.8 compiler error about duplicate declaration. - #41
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LuisAntonRebollo wants to merge 342 commits into
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Fixed a g++ 4.8 compiler error about duplicate declaration.#41LuisAntonRebollo wants to merge 342 commits into
LuisAntonRebollo wants to merge 342 commits into
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main working on unicode systems
improved gitignore for VS2012
RenderInstType default constructor improvements
Thx @Lopuska (Anis) for report.
Copy of PR GarageGames#551 changed to target development.
Tangent Basis Cleanup
Visual Studio 2012 32Bit Level 4 Warning fixes
windows 64 bit basics
… specular maps with alpha channels. rev2. also addresses the warning: "warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them" since it was coming from the same line
…uis resource copy fix. fixed usage of the app name. added source folder to build configuration
…ication name up, fixed executable name, added configured torsion template
added debug batch file for windows improved project filters for executable: separated into engine and user sources refactored version numbers, added them to the .rc file changed /W2 to /W4 TORQUE_DEBUG,TORQUE_ENABLE_ASSERTS and TORQUE_DEBUG_GFX_MODE now automatically defined in debug mode
* Suppress selected warnings on VC. * Configurable directories (for CI server).
Dev linux opengl fix vc2013
Cmake improvements
…vc_warnings Dev linux opengl fix msvc warnings
…ing performance problems. http://cnicholson.net/2009/02/stupid-c-tricks-adventures-in-assert/ > "Both gcc and MSVC are smart enough to optimize out the evaluation of x, but only if they can determine if there are no side effects associated with the evaluation. Unfortunately, this can only be done if the body of x is known entirely to the compiler. If x is a function call to another module MSVC can still make it go away with Link-Time Code Generation (via cross-module inlining), but poor gcc is dead in the water and emits the call. Either way, we’re relying on compiler and linker optimizations to make this code go away."
…e_performance Fix assertfatal/TORQUE_UNUSED release performance
Thx @bloodknigh for Signal fix.
Fix dedicated Linux build.
this is a very bad idea for forks.
…pdate Conflicts: CMakeLists.txt Engine/source/core/util/tSignal.h Engine/source/lighting/advanced/advancedLightingFeatures.cpp Engine/source/platform/platformCPUCount.cpp Engine/source/shaderGen/GLSL/shaderCompGLSL.h Templates/Empty/buildFiles/config/torque3D_dedicated.conf Templates/Full/buildFiles/config/torque3D_dedicated.conf Tools/CMake/basics.cmake Tools/CMake/convexDecomp.cmake Tools/CMake/libtheora.cmake Tools/CMake/libvorbis.cmake Tools/CMake/pcre.cmake Tools/CMake/torque-win.rc.in Tools/CMake/torque3d.cmake
dev_linux_opengl update to last T3D development.
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