Releases: LonghiTW/TileMapper
Releases · LonghiTW/TileMapper
Release list
v1.1.0
TileMapper v1.1.0 Release Notes
✨ Features
1. Manual generation command /tsm generate
- Added
tilemapper.playerpermission - Uses WorldEdit / FastAsyncWorldEdit selection to generate map tile blocks within the region
- Supports WE
EditSessionwith Undo/Redo capability - All arguments are optional:
/tsm generate [blockset] [source] [xoffset zoffset] - Async download with progress reporting (every 5%)
2. Blockset system
- Three built-in online blocksets:
All,Default,Grayscale - Local
custom_blockset.jsonsupport - Grayscale mode supports luminance-only matching (L component only)
3. Tile source improvements
- Added
invert_latandflip_verticallyper-source settings - Added
TileCoordTranslatorcoordinate translation layer to unify latitude inversion and vertical flip handling
4. Color pipeline overhaul: Oklab replaces CIE2000
- Removed legacy
CIELabColor.java(CIELAB + CIE2000 delta-E) - Added
OklabColor.java— perceptually uniform color space with intuitive distance calculation - Color accuracy fix: gamma decoding → linear RGB → LMS → Oklab