Closed
添加自动打包程序的GitHub工作流 (Add GitHub Workflows for Automated Packaging)#8
Annotations
10 errors, 10 warnings, and 1 notice
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ScreenSoundSwitch.WinUI/ViewModels/ScreenViewModel.cs#L26
Partial property 'ScreenViewModel.SelectedScreen' must have an implementation part.
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ScreenSoundSwitch.WinUI/ViewModels/SettingViewModel.cs#L17
The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater.
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ScreenSoundSwitch.WinUI/ViewModels/ScreenViewModel.cs#L28
The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater.
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ScreenSoundSwitch.WinUI/ViewModels/ScreenViewModel.cs#L26
The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater.
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ScreenSoundSwitch.WinUI/ViewModels/ProcessControlViewModel.cs#L18
Partial property 'ProcessControlViewModel.ProcessModel' must have an implementation part.
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ScreenSoundSwitch.WinUI/ViewModels/ProcessControlViewModel.cs#L18
The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater.
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ScreenSoundSwitch.WinUI/ViewModels/AudioPlayerViewModel.cs#L23
Partial property 'AudioPlayerViewModel.PlaybackList' must have an implementation part.
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ScreenSoundSwitch.WinUI/ViewModels/AudioPlayerViewModel.cs#L23
The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater.
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ScreenSoundSwitch.WinUI/ViewModels/AudioDeviceControlViewModel.cs#L9
Partial property 'AudioDeviceControlViewModel.AudioDeviceControlModel' must have an implementation part.
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ScreenSoundSwitch.WinUI/ViewModels/AudioDeviceControlViewModel.cs#L9
The modifier 'partial' is not valid for this item in C# 12.0. Please use language version '13.0' or greater.
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ScreenSoundSwitch.WinUI/Models/AudioFileModel.cs#L65
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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ScreenSoundSwitch.WinUI/Models/AudioFileModel.cs#L17
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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ScreenSoundSwitch.WinUI/Utils/DisplayWatcher.cs#L12
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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ScreenSoundSwitch.WinUI.Audio/AudioDeviceManager.cs#L84
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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ScreenSoundSwitch.WinUI.Audio/AudioDeviceManager.cs#L84
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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ScreenSoundSwitch.WinUI.Audio/AudioDeviceManager.cs#L35
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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SoundSwitch.Common/Framework/Audio/Device/DeviceInfo.cs#L61
'DeviceInfo.Name' is obsolete: 'Use NameClean'
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SoundSwitch.Common/Framework/Audio/Device/DeviceInfo.cs#L50
'DeviceInfo.Name' is obsolete: 'Use NameClean'
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SoundSwitch.Common/Framework/Audio/Device/DeviceInfo.cs#L39
'DeviceInfo.Name' is obsolete: 'Use NameClean'
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SoundSwitch.Common/Framework/Audio/Device/DeviceInfo.cs#L35
'DeviceInfo.Name' is obsolete: 'Use NameClean'
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The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
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