Cuts the crafting success popup from 3.5 seconds down to 0.1. Craft, and get straight back to what you were doing instead of watching the "crafted" card sit on your screen.
- Version: 1.0.0
- Game build: RuneScape: Dragonwilds
CL-230700(UE 5.6.1) - Requires: UE4SS (v3.0.1 or newer)
The popup normally sits on screen for 3.5 seconds. This mod shortens that to a tenth of a second while the game is running.
It covers every flavour of the popup, not just the one at the standard crafting bench — the various benches and runecrafting each show their own, and all of them are shortened.
No game files are patched and no assets are replaced. That keeps the mod small, means there is no pak pipeline to maintain, and means a patch that repacks the game's UI does not leave a stale copy behind.
Verified in game against the build listed above.
- Install UE4SS into the game if you have not already. Its files go in:
<Steam>\steamapps\common\RSDragonwilds\RSDragonwilds\Binaries\Win64\ - Extract this archive into the UE4SS
Modsfolder, so you end up with:...\RSDragonwilds\Binaries\Win64\ue4ss\Mods\FastCrafts\ enabled.txt mod.json README.md Scripts\main.lua - Launch the game.
If the mod does not load, your UE4SS build may use the mod list instead of enabled.txt.
Open ...\ue4ss\Mods\mods.txt and add this line above the final ; end marker:
FastCrafts : 1
There is nothing to turn on — it applies itself to every crafting popup as it appears.
| How | What it does |
|---|---|
fastcrafts |
Re-apply to any popup widgets that exist right now, and log what it found |
| Ctrl+Shift+F7 | Same thing, from the keyboard |
Console commands go in the game's dev console, opened with Tilde (~) or F10. The game window must have focus for the keybind to fire — pressing it while the UE4SS window is focused does nothing.
If 0.1 seconds is not to your taste, open Scripts\main.lua and change the delay value near the
top of the file — it is a single line, in seconds, and commented. Restart the game, or run
fastcrafts to re-apply.
Delete the FastCrafts folder from ...\ue4ss\Mods\. If you added the mods.txt line, remove
it too. Nothing is written to your save, and the stock delay is back the next time you launch.
- The mod confirms its change actually took effect rather than assuming it did, and reports a clear error in the log if it did not. After a large game patch, that log is the quickest way to tell whether it still works.
- If a future build stops putting the popup on a timer at all, the mod has nothing to shorten and says so in the log instead of failing silently.
- Logs to
...\ue4ss\UE4SS.log, prefixed[FastCrafts].