其他发布页面 (other release links) : | Modrinth | Spigot | PlanetMinecraft | Gitee |
(上面Github打不开? → 打开Gitee发布页)
喷漆音效资源包 | Spray sound resource pack
ItemsAdder 支持 | ItemsAdder Support
Hey! 💬 English messages are at the bottom of config.yml, you can replace it with chinese part, and now u have english messages!
- 将 CustomSprays.jar 放入 plugins 文件夹,重启服务器
- (现在去复制图片链接)
- 输入指令: /sprays - 查看所有可用指令
- 输入指令: /sprays upload - 上传图片
- 输入指令: /spray - 对着墙喷漆
- Put "CustomSprays.jar" in "plugins" folder,restart the server.
- (now get ur image link)
- Send command: /sprays - See all available commands
- Send command: /sprays upload - Upload image
- Send command: /spray - Spray at wall
详见 config.yml
See config.yml for details.
📏 支持的 "领域" 插件 | Supported "region" plugins:
- Residence .......... [ ? ~ 5.0.1.3+ ]
- WorldGuard ......... [ 6.? ~ 7.x ]
- GriefDefender ...... [ ? ~ 2.1.4+ ]
(理论上支持更新的版本 | newer versions should be ok)
-
🙅 无 Bungeecord 端插件,所有数据皆由 MySQL / yml 进行存储
-
📦 使用发包实现喷漆
-
📐 限制喷漆的世界或区域
-
📺 可自定义喷漆物品或音效
-
👋 复制别人的喷漆,或者禁止别人喷漆!
-
☕ 无需前置API
-
💴 或者使用 Vault 经济花钱喷漆!
-
🙅 NO Bungeecord plugin,all the data storage in MySQL / yml
-
📦 Generate sprays by sending packets
-
📐 Disable spraying in specific worlds or regions
-
📺 Custom spray item / sound effect!
-
👋 Copy others spray or prevent others from copying yours!
-
☕ No other lib required
-
💴 Or use Vault to cost players money when spraying!
-
插件启动时,插件会依据不同的服务端游戏版本,通过反射获取所有所需的 NMS 类和方法
-
当玩家使用喷漆指令上传图片时,插件会将图片转换成地图数据
-
这些数据将被存储在 MySQL 或 yml 文件中,一个玩家只有一个喷漆数据,一定冷却时间后可更改
-
玩家喷漆时,插件通过发包将喷漆的展示框、地图和图案发送给所有玩家:
- 喷漆图案会以无边框地图的形式显示在墙上
- 经过一段时间后,喷漆图案会被自动移除
- 如果玩家在喷漆时按住了
Shift键,喷漆图案会被放大显示 - 当拥有 CustomSprays 管理权限的玩家左键喷漆时,喷漆图案会被删除,并会提示喷漆者的名称
-
On plugin startup, the plugin uses reflection to obtain all required NMS classes and methods for the server version.
-
When a player uploads an image using the spray command, the plugin converts the image into map data.
-
The data is stored in MySQL or a yml file; each player can have only one spray, which can be changed after a cooldown.
-
When a player sprays, the plugin sends packets containing the spray frame, map, and image to all players:
- The spray image is displayed on the wall as a borderless map.
- The spray image is automatically removed after a period of time.
- If the player holds
Shiftwhile spraying, the spray image is shown enlarged. - When a player with CustomSprays admin permission left-clicks a spray, the spray is removed and the spray owner's name is notified.
🔺 已知问题 [仅限版本1.7-1.12]:当某一世界地图数量 >32467 时 (最多为32767) 喷漆会导致某些原生地图被暂时替换
🔺 Known problem [Only in version 1.7-1.12]: When the map count is >32467 in a world (max 32767), spraying will make some original map replaced by spray image temporarily.原因: 这些版本中插件使用 id [32467-32767] 对地图图案(MapView)进行标识,喷漆时对图案会被替换
Reason: In these versions plugin uses id [32467-32767] to target the Mapview, so map with that id will be replaced.
- 1.9+ 服务端 作为库 (推荐1.12.2)
- 直接构建!构建结果可用于全部适用版本
- 1.9+ server jar as the library (1.12.2 recommended)
- Build the jar! the build results can be used for all applicable versions
- 不同世界和位置的管理
- 根据喷漆位置动态调整发包的玩家范围
- 左键喷漆删除喷漆 (因为不想用protocol lib所以需要研究手写pack listener)
- 自动获取NMS中用到的混淆名称,这样就不用随版本更新手动添加case了
- 喷漆动画 (粒子效果;颜色可以与图像颜色稍微对应←貌似这一点做不到欸)
- folia 支持 (需要更多研究)
- 粒子喷漆 (用粒子效果组成图像)
- gif 动图支持 (需要更多研究)
- SQLite 支持
- 商店版 (购买预制的喷漆)
- 喷漆仓库,多文件存储

