Releases: Kirazul/Transmorpher
Release list
3.0.0
Transmorpher 3.0.0
New Features
Skin Tab
- Added a Skin tab.
- Full customization for every equipped item:
- Color
- Tone
- Contrast
- Brightness
- Saturation
- Additional visual adjustments
- Change the texture of any equipped item to the texture of any other in-game item.
Barber Tab
- Added a Barber tab.
- Customize and recolor:
- Skin
- Face
- Hair
- Facial features
Aura Tab
- Added an Aura tab.
- Apply an unlimited number of visual auras.
- Support for looping aura animations.
- Example: Keep Devotion Aura permanently active while stacking additional aura effects.
- Create fully customized aura combinations.
Weapon Customization
- Added the ability to move Main-Hand and Off-Hand weapons between:
- Back
- Hips
- Added the option to hide weapons completely.
Morph Tab Improvements
- Added Random Morph quick action.
- Added Copy Target Morph quick action.
- Copy Target Morph currently works on NPCs only.
World & Environment
World Tab
- Added weather controls:
- Clear
- Rain
- Snow
- Sandstorm
- Adjustable weather intensity.
Skybox Library
- Added a Skybox Library.
- Select and apply any in-game skybox.
Atmosphere Tab
- Added FOV Unlock.
- Supports FOV values up to 350°.
Units Tab
Added visibility controls for:
- Players
- NPCs
- Pets
- Summons
- Corpses
- Ground effects
- Shadows
- Nameplates
- Chat bubbles
- Player sounds
Optimize Tab Rework (Beta)
- Completely reworked the Optimize tab.
- No longer requires Raid Tier Protection for T7, T8, T9, or T10.
- Visuals are now hidden dynamically based on selected filters.
New Filtering Options
- Filter by:
- Boss
- NPC
- Elite
- Hide spell visuals based on:
- Player class
- Player role
- Boss encounters
- NPC classification
Additional Controls
- Added 15 individual visual categories.
- Granular toggle control for every category.
Damage Text Customization
Color Tab
- Added a Color tab.
- Fully customize combat text colors.
- Resize damage text.
- Additional visual customization options.
Fixes & Improvements
Fixes
- Fixed double refresh after teleport/login.
- Fixed crash occurring when exiting the game.
Performance & Stability
- Optimized addon performance.
- Improved overall stability.
- Reduced unnecessary refreshes.
- Various backend improvements and code cleanup.
2.0.0
CHANGELOG 2.0.0
- FOR THE ADDON TO WORK CORRECTLY,
Skia.dllMUST ALSO BE PLACED INSIDE THE MAIN WOW FOLDER.
ANALYSIS TAB
- ADDED A NEW
AnalysisSUB-TAB UNDERMiscFOR CHECKING, SIMPLIFYING, AND DEBUGGING HOW THE WORLD IS RENDERED. Smooth Textures: softens texture sampling for a smoother look.Smoothness: controls how strong the smooth texture effect should be.M2 Models: shows or hides model-based objects.Terrain: shows or hides the ground and landscape.Terrain Culling: controls terrain distance filtering to reduce what is drawn outside the needed view.M2/WMO Shadow Link: controls the shared shadow behavior between models and world structure rendering.WMO Structures: shows or hides large world buildings and structure pieces.Native WMO Lighting: keeps or removes the normal lighting used on world structures.Footprints: shows or hides footprint-style ground marks.WMO Textures: shows or hides textures on large world structures.WMO Portals: shows or hides portal-based visibility parts inside structures.Occluders: shows or hides visibility blockers used by the game engine.M2 Distance Fade: turns model fading at distance on or off.Ground Clutter: shows or hides small ground details like grass and filler objects.Collision Geometry: shows or hides collision-related world shapes for inspection.Liquid Surface: shows or hides the visible water surface.Liquid Particles: shows or hides splash and particle effects tied to liquids.Mountains/Horizon Geo: shows or hides large distant terrain and horizon geometry.Specular Lighting: turns shiny light reflections on or off.RenderObject Shadow: shows or hides object shadow rendering.Wireframe: displays scene geometry as a wireframe view.Normals: displays normal-based debug shading for surface direction checks.- ADDED A
ResetBUTTON TO RESTORE ALL ANALYSIS SETTINGS TO THEIR DEFAULT VALUES.
HD FONT TAB
- ADDED A NEW
HD FontSUB-TAB UNDERMiscTHANKS TO @noname08662 AND awesomewotlk . Enable MSDF Font: queues sharper retail-style UI text for the next client launch.Next Launch: shows whether the next session will useMSDForNativefont rendering.
ATMOSPHERE TAB
- ADDED A NEW
AtmosphereSUB-TAB UNDERMisc. Enable Far Clip Override: turns draw distance on or off.Far Clip: sets how far the world stays visible before fading into the distance.Enable Fog Override: turns custom fog settings on or off.Fog Color: picks the world fog color.
OPTIMIZATION OVERHAUL
- COMPLETELY REBUILT THE OPTIMIZATION SYSTEM SO IT IS EASIER TO USE IN RAIDS AND HEAVY SPELL SITUATIONS.
Hide ALL Spells: hides every spell visual for the highest possible FPS gain.Show Spellbook Spells: keeps your own spellbook spells visible while the rest of the optimization system is active.Pre-Cast Hand Glows: hides glow effects shown before a spell is released.Casting Animations: hides active cast visuals.Channeled Beams: hides beam-style channel effects.Aura Apply (Start): hides visuals that appear when an aura is first applied.Aura Remove (End): hides visuals that appear when an aura ends.Hit (Hand Effect): hides hand-based self-hit visuals.Impact (Caster): hides caster-side impact effects.Impact (Target): hides hit effects shown on the target.Area (Instant Kit): hides instant area effects.Area (Impact Kit): hides area effects created on impact.Area (Persistent): hides lasting ground effects.Missile Projectiles: hides traveling projectiles like bolts, arrows, and similar effects.Missile Markers: hides the landing or destination markers tied to projectiles.Missile Sounds: suppresses projectile travel sounds.Impact & Event Sounds: suppresses impact and spell event sounds.
RAID PROTECTION
- ADDED RAID PROTECTION TIER TOGGLES DIRECTLY INSIDE OPTIMIZATION.
T10: protects important raid spell coverage forICC + RS.T9: protects important raid spell coverage forTOC + Onyxia.T8: protects important raid spell coverage forUlduar.T7: protects important raid spell coverage forOS + Naxx + EoE.VOA: protects important raid spell coverage forVault of Archavon.- TIER PROTECTION NOW BUILDS ON TOP OF THE ALWAYS-ACTIVE BASE PROTECTED LIST INSTEAD OF REPLACING IT.
- MANY RAIDS OUTSIDE OF ICC STILL DO NOT CONTAIN EVERY NEEDED SPELL ID YET. THOSE LISTS WILL BE EXPANDED AND CLEANED UP SOON.
PROTECTED FILE
- ADDED A
Protected FileSECTION FOR MANAGING THE ALWAYS-ACTIVE BASE PROTECTED SPELL LIST. Search current protected list: filters the base list to find entries faster.- PAGE CONTROLS: move through large protected lists in smaller sections.
Search DBC by name/ID: looks for new spell entries that are not already in the base list.- ADD BY SEARCH RESULT: quickly adds a found spell into the base protected list.
- ADD BY MANUAL ID: directly inserts a spell by ID.
- REMOVE ENTRY: deletes a spell from the base protected list.
Reload File: reloads the current protected base list from file/runtime data.Export File: writes the current protected base list back tooptimizationdb/protected_spells.lua.
Transmorpher 1.2.2
Transmorpher – Update 1.2.2
Changes
• Fixed some minor bugs
• Added more ICC and RS spells to the Optimization filter
• Fixed a bug in mount morphing
Transmorpher 1.2.1
Transmorpher – Update 1.2.1
Changes
• Added a filter including all dungeon and raid spells for the Optimization feature
- Helps preserve important encounter visuals
- Note: Some effects may still not appear depending on the patches you are using
- Note: Some boss visuals may still be hidden if Aura and Area features are enabled
• Fixed issue where mount visual could appear when interacting with a vehicle
Transmorpher 1.2.0
Transmorpher – Update 1.2.0
Major Update – Core Systems Reworked
This update delivers a full overhaul of core systems, focusing on stability, clean persistence, and advanced customization, while improving overall reliability.
Persistence System (Fully Rewritten)
• Each character now uses its own dedicated state file
• Completely eliminates morph leaking between characters
• Removes flickering, resets, and inconsistent states
• Ensures stable behavior across reloads, relogs, and zoning
• Reworked into a cleaner and more efficient data structure
Mount Morphing
• Fixed issue where mounts could become invisible
• Added Instant Mount Morphing
- No need to dismount/remount anymore
- Changes apply instantly and seamlessly
• Improved mount handling for consistent behavior across zones
Spell Morphing (New Feature)
• Introduced full Spell Morphing System
• Morph any spell from your spellbook to any spell that exists in the WoW 3.3.5 game database
• Access to the full database of abilities in WoW 3.3.5
• Built-in compatibility checks to prevent invalid morphs
• Added automatic fallback system
- Reverts to the original spell if incompatible
- Prevents freezes, crashes, and invalid states
Animation Control & Optimization (Optimization Tab)
• Added option to hide in-game spell animations
• Includes 16 detailed customization options for fine control
• Helps reduce visual clutter with a massive FPS boost
• More efficient handling of hidden spells and animations
• Reduced CPU usage when optimization is enabled
• Improved filtering of visual effects and spell processing
• Smoother experience with reduced FPS drops under heavy visual load
• Boss mechanics are automatically preserved (Andre patch supported)
Spell Protection System
• Added new Spell Protection Tab
• Allows selecting spells that should never be hidden
• Works even when optimization is enabled
• Prevents breaking important visuals or gameplay mechanics
Synchronization Improvements
• Full synchronization between Item Slots and Transmog System
• More accurate and stable visual updates
• Significantly reduces desync issues
Logging System Improvements
• Reworked logging system for better debugging and tracking
• Logs are now stored in a dedicated folder: TSM_logs
• Automatically limited to 10 log files
• Older logs are automatically deleted to prevent excessive storage usage
Bug Fixes
• Fixed flickering when zoning
• Fixed persistence issues with shapeshift settings
• Fixed morph leaking between characters
• Fixed multiple World Sync issues
• Fixed several crash scenarios
• Fixed various minor bugs and inconsistencies
Notes
• Due to the scale of this update, some edge-case bugs may still exist
• If you find any bugs, let me know
Transmorpher 1.1.9
Transmorpher – Update 1.1.9
Changelog
Fixes
• Fixed mount morph bugging in specific zones
• Fixed an issue where mount morph could prevent dismounting
Transmorpher 1.1.8
Transmorpher – Update 1.1.8
Changelog
Fixes
• Fixed an issue where the DLL sometimes would not load
• Fixed crash issues when teleporting
• Fixed the sync system
• Fixed a bug where the player would join the sync channel after every relog/reload even when sync was disabled
Improvements
• Added more filters to the sync system
• Added an option to assign a loadout to a spec
• Added multi-processing — you can now use Transmorpher on two clients at the same time
Transmorpher 1.1.7
Transmorpher – Update 1.1.7
Changelog
• Removed Party/Raid sync
• Added additional filters to the sync system so you will no longer see annoying messages
• Fixed world sync where characters were not resetting when disabling the option
• Fixed whisper spam caused by the sync
Transmorpher 1.1.6
Transmorpher – Update 1.1.6
Changelog
• Fixed mount going invisible when mounting after a reload or login
• Removed character flickering when switching weapon morphs
• Fixed Character Info button that was accidentally removed in the last version
• Fixed World Sync causing players to get muted
• Fixed an issue where hiding an item made it disappear when trying to activate it again
New Options
• Added Show / Hide Button option
• Added Minimap Button
Improvements
• Added several Quality of Life improvements
• Improved parts of the UI
Transformer 1.1.5
Transmorpher – Update 1.1.5
Changelog
• Improved several UI visuals
• Improved the Saved Loadouts visual layout
• Added a 3D preview to the Enchant tab
• Fixed several minor bugs
• Added some missing mounts
• Fixed an issue where applying a loadout would not clear non-morphed slots
New Features
• Forms Morphing
You can now customize all shapeshift forms, including:
- Druid forms
- Deathbringer's Will forms
- Warlock Metamorphosis
- Ghost Wolf
- Shadowform
Shadowform will no not remove the visual effect. Instead, it will applies the morph while keeping the shadow effect active.
• Multiplayer Synchronization (New Unique Feature)
Addon users can now synchronize morphs in multiplayer and see each other's changes in real time.
This feature works through a hidden global chat communication system.
Note:
World morphing during synchronization may occasionally trigger a temporary chat mute, especially right after login while syncing with everyone. After the initial synchronization, everything should work normally.