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Release: 3 fixes, 3 chores → Main#12841

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h0lybyte merged 8 commits into
mainfrom
dev
Jun 19, 2026
Merged

Release: 3 fixes, 3 chores → Main#12841
h0lybyte merged 8 commits into
mainfrom
dev

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@github-actions github-actions Bot commented Jun 19, 2026

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Release: Dev → Main

8 atomic commits ready for main

Bug Fixes

  • fix(laser): mirror gamechat wire types locally to satisfy buildable boundary (0c03e46)
  • fix(ci): force NX_DAEMON=false in lint-and-test job (f5bd99f)
  • fix(edge): resolving the webhook issue from the github agents integration. (edb03e4)

Reverts

  • revert(build): drop vite ^7 pin, stay on vite 8 (f88e5fb)

Chores

Other Changes

Builds on merge

Package Type Version Source
edge docker v0.1.43 → v0.1.44 edge.mdx
jobboard docker v0.1.7 → v0.1.8 jobboard.mdx
laser npm v0.1.0 → v0.1.2 laser.mdx
chuck unreal_game v0.3.25 → v0.3.26 unreal-chuck-beta.mdx

This PR is automatically maintained by CI — KBVE Studio

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
h0lybyte added 2 commits June 19, 2026 06:35
…oundary

laser is a buildable lib; @kbve/chat is source-distributed (no build
target), so enforce-module-boundaries (enforceBuildableLibDependency)
fails laser:lint on the @kbve/chat/gamechat import. The gamechat surface
is two wire-stable declarations (GamechatFrame + GAMECHAT_KIND_CHAT);
mirror them locally per the laser convention instead of crossing the
buildable→non-buildable lib edge. chat remains source of truth elsewhere.
The vite ^7 pin broke @vitejs/plugin-react@6 (imports vite/internal,
vite-8-only) and the 8 rolldownOptions configs from the vite-8 migration
→ "Failed to process project graph". astro 6.4.8 uses its own nested
vite 7.3.2 regardless of the root version, so astro deploys are not
gated by root vite 8. The original CI graph crash was the nx daemon
flake, not a vite mismatch. Keeps the devops/laser boundary fixes.
@github-actions github-actions Bot changed the title Release: 1 chore → Main Release: 1 fix, 1 chore → Main Jun 19, 2026
The affected lint/test steps ran raw `pnpm nx affected` after `nx reset`,
respawning the nx daemon. The daemon intermittently crashes building the
project graph in CI ("Failed to process project graph"). Disable the
daemon for the whole job so every nx call rebuilds the graph from disk.
@h0lybyte h0lybyte self-requested a review as a code owner June 19, 2026 10:40
@github-actions github-actions Bot changed the title Release: 1 fix, 1 chore → Main Release: 2 fixes, 1 chore → Main Jun 19, 2026
@github-actions github-actions Bot changed the title Release: 2 fixes, 1 chore → Main Release: 3 fixes, 3 chores → Main Jun 19, 2026
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
@h0lybyte h0lybyte merged commit 8463dfa into main Jun 19, 2026
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@github-project-automation github-project-automation Bot moved this from Review to Done in KBVE Jun 19, 2026
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