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Roadmap
maximusvladimir edited this page Jan 28, 2013
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- New rendering engine to be implemented.
- GUI mostly done.
- Workable grid
- In-game GUI system (DAVE - Dynamic awesome visual window enclosures).
- Fullscreen support
- Full support for 50x50 entities.
- Better visuals, such as more detail in the terrain.
- Somewhat playable game.
- Static GUI on top and bottom of the screen.
- Full support for Entities extending beyond 50x50 pixels
- Better game.
- Ships are move-able and take damage on land
- Some language packs (sp/sp, sp/sp, ru/ru, en/us, en/au, en/uk)
- (Maximus Vladimir explains world-gen code and entire project to everyone else.)
- (Maximus Vladimir's break)
- More Easter Eggs.
- Enemy ships are in-game
- Partial support for enemy AI
- Turn basis works
- Ships can attack each other and do damage
- Shop upgrades are available
- Upgrades work
- Enemy AI in-place
- Point system adjusted
- Finishing touches
- (Maximus Vladimir's break)