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maximusvladimir edited this page Jan 28, 2013 · 9 revisions

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Makin Island (0.4)

  • New rendering engine to be implemented. check
  • GUI mostly done.check
  • Workable gridcheck
  • In-game GUI system (DAVE - Dynamic awesome visual window enclosures).check
  • Fullscreen supportcheck

Iwo Jima (0.5)

  • Full support for 50x50 entities.check
  • Better visuals, such as more detail in the terrain.
  • Somewhat playable game.check
  • Static GUI on top and bottom of the screen.check

Avenger (0.6)

  • Full support for Entities extending beyond 50x50 pixels
  • Better game.
  • Ships are move-able and take damage on land
  • Some language packs (sp/sp, sp/sp, ru/ru, en/us, en/au, en/uk)
  • (Maximus Vladimir explains world-gen code and entire project to everyone else.)
  • (Maximus Vladimir's break)

Champion (0.7)

  • More Easter Eggs.
  • Enemy ships are in-game
  • Partial support for enemy AI
  • Turn basis works
  • Ships can attack each other and do damage

Sentry (0.8)

  • Shop upgrades are available
  • Upgrades work
  • Enemy AI in-place
  • Point system adjusted
  • Finishing touches
  • (Maximus Vladimir's break)

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