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Releases: JIRPOS/VicMod

VicMod v0.2.1

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@github-actions github-actions released this 28 Aug 10:14

New features

  • Add distinguishing features to stripped staff - options include modified nameplate, give them a hat or give them sunglasses, all configurable in config
  • Defaults to Off, nameplate recommended and tested - nameplate becomes "Name (Job)"

Features from 0.2.0

  • unhide "None" apparel from character editor
  • Forceful strip of player characters (default off, fallback if editor doesn't work)

Extract into the game folder, next to WaterparkSimulator.exe. The zip already
carries the BepInEx/plugins/VicMod/ path, so there is nothing to move afterwards.

Requires BepInEx 6 bleeding-edge (IL2CPP, win-x64). See the README for setup.

Built from 5e93ae18d508726c1f634e997d45f97b77b73a13.

VicMod v0.2.0

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@github-actions github-actions released this 28 Aug 09:06

New features

  • unhide "None" apparel from character editor
  • Forceful strip of player characters (default off, fallback if editor doesn't work)

Extract into the game folder, next to WaterparkSimulator.exe. The zip already
carries the BepInEx/plugins/VicMod/ path, so there is nothing to move afterwards.

Requires BepInEx 6 bleeding-edge (IL2CPP, win-x64). See the README for setup.

Built from 503f3a8c8394d50aa2a6fdc07974449228fd1820.

VicMod v0.1.0

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@github-actions github-actions released this 26 Aug 11:00

Extract into the game folder, next to WaterparkSimulator.exe. The zip already
carries the BepInEx/plugins/VicMod/ path, so there is nothing to move afterwards.

Requires BepInEx 6 bleeding-edge (IL2CPP, win-x64). See the README for setup.

Built from cffbdeaf706f0c2d2a99611d449717af37d3246a.