Premium Minecraft combat plugin that brings back the classic 1.8 PvP experience to modern Minecraft versions (1.20+).
- Download the latest release from Releases
- Place the JAR in your server's
pluginsfolder - Start/restart your server
- Configure settings in
plugins/Kombat/config.yml - Reload with
/kombat reload
combat:
# Attack System
attack-speed: 16.0 # Attack speed multiplier (1.0 = vanilla, 16.0 = 1.8 style)
enable-sweep: false # Enable sweep attacks
attack-reach: 3.0
attack-reach-sprinting: 3.5
# Damage System
base-damage-multiplier: 1.0
critical-damage-multiplier: 1.5
first-hit-damage-boost: 1.2
# Critical Hits
enable-critical: true
critical-while-falling: true
critical-particles: true
# Hit Detection
hit-delay: 500 # ms between hits
enable-hit-sound: true
damage-indicator: true
# Knockback settings
# Maybe be added more values in the future
knockback:
default-profile: "classic"
profiles:
classic:
horizontal: 0.4
vertical: 0.4
friction: 0.6
sprint-multiplier: 1.5
# Feature toggles
features:
knockback: true
statistics: true
# Localization
language: enimport git.immutabled.kombat.api.KombatAPI;
import git.immutabled.kombat.api.KombatProvider;
public class YourPlugin extends JavaPlugin {
@Override
public void onEnable() {
// Retrieve the api instance
KombatAPI api = KombatProvider.get();
// Use the API
api.getCombatManager().setAttackSpeed(20.0);
}
}import git.immutabled.kombat.api.events.defaults.PlayerDamageEvent;
KombatAPI api = KombatProvider.get();
api.getEventBus().register(PlayerDamageEvent.class, event -> {
// Increase damage for critical hits
if (event.isCritical()) {
event.setDamage(event.getDamage() * 1.5);
}
});import git.immutabled.kombat.api.knockback.KnockbackProfile;
KnockbackProfile customProfile = KnockbackProfile.builder()
.name("custom")
.horizontal(0.5)
.vertical(0.3)
.friction(0.7)
.sprintMultiplier(1.8)
.build();
api.getCombatManager().setKnockbackProfile(player, customProfile);This project is proprietary software. All rights reserved.