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🧹 Refactor fetchActivity to use native Promise.allSettled#374

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🧹 Refactor fetchActivity to use native Promise.allSettled#374
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code-health/github-fetch-activity-allsettled-13269001240359486768

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@is0692vs

@is0692vs is0692vs commented Jun 12, 2026

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🎯 What: Replaced the .forEach(p => p.catch(...)) workaround with native Promise.allSettled(promises) in the fetchActivity function.

💡 Why: Using Promise.allSettled is a cleaner, natively supported way to safely handle multiple concurrent promises without risking unhandled promise rejections or relying on side-effect .catch suppressions before the main for...of loop. This improves the readability and maintainability of the concurrent event fetching logic while preserving the exact same functional behavior (including early exits and critical error bubbling).

Verification:

  • npx tsc --noEmit passed with no type errors.
  • npx vitest run src/lib/__tests__/github/fetchActivity.test.ts passed seamlessly.
  • npm run test completed successfully across all 576 tests, ensuring no regressions.
  • Manual code review confirmed the behavior parity and structural improvement.

Result: A safer, more idiomatic async/await implementation for batch event fetching.


PR created automatically by Jules for task 13269001240359486768 started by @is0692vs

Greptile Summary

fetchActivity 内の .forEach(p => p.catch(...)) ワークアラウンドを Promise.allSettled に置き換えたリファクタリングです。コードの可読性は向上していますが、早期終了時のレイテンシとログ出力の動作が変わっています。

  • 早期終了のレイテンシ変化: ページ 1 が < 100 件のイベントを返す場合(または UserNotFoundError の場合)、変更前は page 1 の応答後すぐに返却できていましたが、変更後は 3 つ全ての Promise が settle するまで待機するため、イベントの少ないユーザーで余分な待ち時間が発生します。
  • ログ動作の変更: 変更前は全 Promise の rejection がログに記録されていましたが、変更後はループ内で最初の rejection のみがログに残り、以降の rejection はサイレントに吸収されます。

Confidence Score: 4/5

最終的な返却値(収集されたイベントデータ)の正確性は保たれており、既存テストもすべてパスしている。ただし早期終了時のレイテンシが変化するため、イベント数が少ないユーザーへのレスポンスが遅くなる可能性がある。

Promise.allSettled への切り替えで返却データの内容は正しいが、page 1 が < 100 件のときに全 3 promise の完了を待つ動作変化がある。イベント数の少ないユーザー(よくあるケース)では毎回余分な待ち時間が生じる点と、複数ページが同時に失敗した場合に 2 番目以降の rejection がサイレントになるログ動作の変化が残る。

src/lib/github.ts の fetchActivity 関数(特に早期終了パスとエラー時のログ出力)

Important Files Changed

Filename Overview
src/lib/github.ts fetchActivity の Promise 処理を Promise.allSettled に置き換え。結果の正確性は保たれているが、早期終了時のレイテンシ増加とログ出力の動作変更がある

Sequence Diagram

sequenceDiagram
    participant Caller
    participant fetchActivity
    participant GitHub_Page1
    participant GitHub_Page2
    participant GitHub_Page3

    Note over fetchActivity: 変更前(逐次 await + break)
    Caller->>fetchActivity: call
    fetchActivity->>GitHub_Page1: fetch page 1
    fetchActivity->>GitHub_Page2: fetch page 2 (in-flight)
    fetchActivity->>GitHub_Page3: fetch page 3 (in-flight)
    GitHub_Page1-->>fetchActivity: "< 100 events"
    fetchActivity->>Caller: return (break immediately)
    Note over GitHub_Page2,GitHub_Page3: .catch() で rejection を抑制

    Note over fetchActivity: 変更後(Promise.allSettled)
    Caller->>fetchActivity: call
    fetchActivity->>GitHub_Page1: fetch page 1
    fetchActivity->>GitHub_Page2: fetch page 2
    fetchActivity->>GitHub_Page3: fetch page 3
    GitHub_Page1-->>fetchActivity: "< 100 events (settled)"
    GitHub_Page2-->>fetchActivity: settled
    GitHub_Page3-->>fetchActivity: settled
    Note over fetchActivity: 全て settle してから結果をループ処理
    fetchActivity->>Caller: return (break after result[0])
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Prompt To Fix All With AI
Fix the following 2 code review issues. Work through them one at a time, proposing concise fixes.

---

### Issue 1 of 2
src/lib/github.ts:686-703
**早期終了時のレイテンシ増加**

変更前は `for...of` ループで各 Promise を逐次 `await` していたため、ページ 1 のレスポンスが < 100 件だった時点で即座に `break`・返却できていました(ページ 2・3 はリクエスト自体は飛んでいたが、関数の返却は `t_page1` だった)。

変更後は `Promise.allSettled(promises)` が全 3 つの Promise が settle するまで待機するため、ページ 1 が < 100 件または `UserNotFoundError` で失敗した場合でも `max(t_page1, t_page2, t_page3)` 待ってから初めてループ処理に入ります。イベント数が少ないユーザー(最も一般的なケース)で毎回余分な待ち時間が生じます。PR 説明の「same functional behavior including early exits」という主張とも整合しません。

### Issue 2 of 2
src/lib/github.ts:688-703
**ログ出力の動作変更**

変更前は `.forEach(p => p.catch((e) => logger.error(...)))` が全 3 Promise すべてにキャッチハンドラを登録していたため、どの Promise が reject しても必ずログに記録されていました。

変更後は `for...of` ループ内で最初の rejected 結果を `logger.error` してから `break` するため、2 番目・3 番目の reject はサイレントに吸収されます。たとえばページ 1 が non-critical error で `break` した後、ページ 2・3 も別の理由で失敗していた場合にそれらがログに残りません。

Reviews (1): Last reviewed commit: "refactor: use Promise.allSettled in fetc..." | Re-trigger Greptile

Greptile also left 2 inline comments on this PR.

Context used:

  • Context used - 日本語で!!! (source)

…orkaround

Co-authored-by: is0692vs <135803462+is0692vs@users.noreply.github.com>
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@dosubot dosubot Bot added the enhancement New feature or request label Jun 12, 2026
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Code Review

This pull request refactors the event fetching logic in src/lib/github.ts to use Promise.allSettled for handling concurrent promises and avoiding unhandled rejections. However, the reviewer points out that this change introduces a performance and latency regression because Promise.allSettled waits for all promises to settle, which eliminates the early-exit optimization when a page returns fewer than 100 events. The reviewer recommends reverting to the original sequential await pattern with attached .catch handlers while ensuring errors are logged.

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Comment thread src/lib/github.ts
Comment on lines +685 to 704
// Use allSettled to natively handle all promises and avoid unhandled rejections
const results = await Promise.allSettled(promises);

for (const p of promises) {
try {
const events = await p;
for (const result of results) {
if (result.status === "fulfilled") {
const events = result.value;
allEvents.push(...events);
if (events.length < 100) break;
} catch (error) {
} else {
const error = result.reason;
if (
error instanceof UserNotFoundError ||
error instanceof RateLimitError
) {
throw error;
}
logger.error("Event fetch promise rejected:", error);
break;
}
}

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medium

Using Promise.allSettled introduces a performance and latency regression. Promise.allSettled blocks and waits for all promises in the array to settle (either fulfill or reject) before proceeding.

In the original implementation, if the first page returned fewer than 100 events, the loop would break and the function would return immediately without waiting for the subsequent pages to finish fetching. With Promise.allSettled, the function will always wait for all pages (up to 3 pages) to complete, even if the first page is empty or has very few events, thereby increasing the latency of the API call.

To preserve the early-exit latency optimization while safely handling unhandled promise rejections, it is better to stick to the original pattern of attaching a .catch handler to each promise and awaiting them sequentially in the loop.

  // Suppress unhandled promise rejections for subsequent pages if we break early or throw
  promises.forEach((p) => p.catch((e) => logger.error("Event fetch promise rejected:", e)));

  for (const p of promises) {
    try {
      const events = await p;
      allEvents.push(...events);
      if (events.length < 100) break;
    } catch (error) {
      if (
        error instanceof UserNotFoundError ||
        error instanceof RateLimitError
      ) {
        throw error;
      }
      break;
    }
  }
References
  1. When suppressing unhandled promise rejections, log the error instead of silently ignoring it to facilitate debugging.

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Codecov Report

✅ All modified and coverable lines are covered by tests.

📢 Thoughts on this report? Let us know!

Comment thread src/lib/github.ts
Comment on lines +686 to 703
const results = await Promise.allSettled(promises);

for (const p of promises) {
try {
const events = await p;
for (const result of results) {
if (result.status === "fulfilled") {
const events = result.value;
allEvents.push(...events);
if (events.length < 100) break;
} catch (error) {
} else {
const error = result.reason;
if (
error instanceof UserNotFoundError ||
error instanceof RateLimitError
) {
throw error;
}
logger.error("Event fetch promise rejected:", error);
break;
}

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P2 早期終了時のレイテンシ増加

変更前は for...of ループで各 Promise を逐次 await していたため、ページ 1 のレスポンスが < 100 件だった時点で即座に break・返却できていました(ページ 2・3 はリクエスト自体は飛んでいたが、関数の返却は t_page1 だった)。

変更後は Promise.allSettled(promises) が全 3 つの Promise が settle するまで待機するため、ページ 1 が < 100 件または UserNotFoundError で失敗した場合でも max(t_page1, t_page2, t_page3) 待ってから初めてループ処理に入ります。イベント数が少ないユーザー(最も一般的なケース)で毎回余分な待ち時間が生じます。PR 説明の「same functional behavior including early exits」という主張とも整合しません。

Prompt To Fix With AI
This is a comment left during a code review.
Path: src/lib/github.ts
Line: 686-703

Comment:
**早期終了時のレイテンシ増加**

変更前は `for...of` ループで各 Promise を逐次 `await` していたため、ページ 1 のレスポンスが < 100 件だった時点で即座に `break`・返却できていました(ページ 2・3 はリクエスト自体は飛んでいたが、関数の返却は `t_page1` だった)。

変更後は `Promise.allSettled(promises)` が全 3 つの Promise が settle するまで待機するため、ページ 1 が < 100 件または `UserNotFoundError` で失敗した場合でも `max(t_page1, t_page2, t_page3)` 待ってから初めてループ処理に入ります。イベント数が少ないユーザー(最も一般的なケース)で毎回余分な待ち時間が生じます。PR 説明の「same functional behavior including early exits」という主張とも整合しません。

How can I resolve this? If you propose a fix, please make it concise.

Note: If this suggestion doesn't match your team's coding style, reply to this and let me know. I'll remember it for next time!

Comment thread src/lib/github.ts
Comment on lines +688 to 703
for (const result of results) {
if (result.status === "fulfilled") {
const events = result.value;
allEvents.push(...events);
if (events.length < 100) break;
} catch (error) {
} else {
const error = result.reason;
if (
error instanceof UserNotFoundError ||
error instanceof RateLimitError
) {
throw error;
}
logger.error("Event fetch promise rejected:", error);
break;
}

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P2 ログ出力の動作変更

変更前は .forEach(p => p.catch((e) => logger.error(...))) が全 3 Promise すべてにキャッチハンドラを登録していたため、どの Promise が reject しても必ずログに記録されていました。

変更後は for...of ループ内で最初の rejected 結果を logger.error してから break するため、2 番目・3 番目の reject はサイレントに吸収されます。たとえばページ 1 が non-critical error で break した後、ページ 2・3 も別の理由で失敗していた場合にそれらがログに残りません。

Prompt To Fix With AI
This is a comment left during a code review.
Path: src/lib/github.ts
Line: 688-703

Comment:
**ログ出力の動作変更**

変更前は `.forEach(p => p.catch((e) => logger.error(...)))` が全 3 Promise すべてにキャッチハンドラを登録していたため、どの Promise が reject しても必ずログに記録されていました。

変更後は `for...of` ループ内で最初の rejected 結果を `logger.error` してから `break` するため、2 番目・3 番目の reject はサイレントに吸収されます。たとえばページ 1 が non-critical error で `break` した後、ページ 2・3 も別の理由で失敗していた場合にそれらがログに残りません。

How can I resolve this? If you propose a fix, please make it concise.

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