Add HidingRock sprite support and map placements#403
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Load and render a hiding-rock sprite for HidingRock entities: add texture fields to the header, load the pre-rotated PNG in Start(), query its size, draw it bottom-aligned and scaled in PostUpdate(), and unload it in CleanUp(). Add the rock PNG asset and a PowerShell helper script to rotate the source image. Also place two HidingRock objects (rock_type=1) into MapLvl1ZonaBaja.tmx.
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Load and render a hiding-rock sprite for HidingRock entities: add texture fields to the header, load the pre-rotated PNG in Start(), query its size, draw it bottom-aligned and scaled in PostUpdate(), and unload it in CleanUp(). Add the rock PNG asset and a PowerShell helper script to rotate the source image. Also place two HidingRock objects (rock_type=1) into MapLvl1ZonaBaja.tmx.
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feat: Nova funcionalitatfix: Correcció de bugart: Asset gràficdocs: Documentaciórefactor: Refactorització de codibuild: Canvis al sistema de buildChecklist