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Unity week 3: Personal Assignment

We were tasked with modifying the game that was developed in the lecture, adding 2 revisions from the list given, and add 2 new original revisions. I chose to make the following revisions:

  1. Top and Bottom collider bounds, Horizontal cyclic behaviour.
  2. Score detached from spaceships, and anchored to topright, in relative to the camera.

Original revisions:

  1. Automatic fire (Holding down space key) after accumulating 5 points enabled for 5 seconds.
  2. TripleShot powerups spawn across the map every 10 seconds, which augment the shooting capacity from 1 vertical laser to add 2 additional diagonal lasers.

Credits

Programming:

  • Maoz Grossman
  • Erel Segal-Halevi

Link to itch.io

https://gamedevteamx.itch.io/gamedevweek3avivn

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