Implement S3TC (.dds) compressed textures for desktop - #8074
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This PR implements
S3TC(.dds) compressed textures fordesktop, the format that's currently used isBC3/DXT5, the reason why this format is used over smth newer likeBC7is becauseMacOSdoesnt really support anything pastBC3so for now we are stuck with it, this should make loading times for textures way faster. In order to compress the assets asBC3textures you need to downloadbc7encfrom here for your current os, then run./scripts/dds/compress-texturesscript and to add the path tobc7encprogram to it, like./scripts/dds/compress-textures.sh abs/path/to/bc7enc, make sure to run this inside the root of the game and not somewhere else.