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Ffxv upscale hdr - #169

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Izueh wants to merge 8 commits into
Filoppi:mainfrom
Izueh:FFXV_Upscale_HDR
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Ffxv upscale hdr#169
Izueh wants to merge 8 commits into
Filoppi:mainfrom
Izueh:FFXV_Upscale_HDR

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@Izueh

@Izueh Izueh commented Aug 8, 2026

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Izueh added 8 commits August 5, 2026 17:22
v6.8.0 renamed texture.level_count -> levels and texture.layer_count -> layers
* Textures under Shaders/Global, props-gated; load/patch logging
* Luma Properties page: per-game feature + packaging toggles
* Shared packaging script (CI + local); vcpkg manifest auto-ensure
* Deterministic package output; Prey FSR3/NGX link fix

FFXV: DXP dither recipe and integration

* Recipe (capture/match_capture, replace semantics), patched shader verified
* Recipe wiring + FAST noise bindings, vcpkg manifest/config
…nup)

Interrupted/failed packaging no longer leaves temp_package dirs in the repo
Granblue Fantasy Relink, INSIDE, Mafia III, Quantum Break, Just Cause 3,
Persona 5 hit the COFF section limit in debug unity builds
…ed resource upgrades.

GBFR: Updated hook addresses to 2.0.4.
UE: Restore HDR on by default now that resource upgrade issues are fixed.
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