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Celeste in Unity

Making Celeste as a first project in Unity.

My objective is to make Forsaken City entirely.
I have finished all the gameplay mechanics and made screen transitions.
The only part missing is the level design.

Click below to see the demo :

Celeste Demo

Gameplay mechanics

  • Basic Movement
  • Dash
  • Wavedash
  • Wallbounce
  • Climb
  • Stamina
  • Slide
  • Neutral Jump
  • Killed when squished
  • Death Animation
  • Respawn / Spawnpoints
  • Dash Crystal
  • Strawberry
  • Spikes
  • Spring
  • Collapsing Platform
  • Moving Rail Platform
  • One Way Platform
  • Screen Transitions
  • Winged Strawberry

Side notes

The concept of the game is not mine, so are also the sounds and the images.

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Remaking Celeste in Unity.

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