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Distributed State & Event-Driven Scrum Engine

A high-performance project management engine designed to solve complex data-synchronization and state consistency challenges in nested hierarchical structures. Built with a strict focus on system design and architectural reliability.

Architectural Breakdown

1. Decoupled State & Single Source of Truth (SSoT)

To prevent data-mutation anomalies and wildgrowth across deeply nested components, the core architecture enforces a strict unidirectional data flow. By implementing a centralized state engine (Pinia), components are entirely decoupled from direct data manipulation.

2. Solving the Nested Mutation Paradox (CQRS-lite Approach)

Standard DOM-based drag-and-drop libraries attempt to mutate underlying complex tree-structures directly inside the view-layer, leading to race conditions and stale database states.

  • Solution: Intercepted all DOM mutations. The UI is treated as read-only.
  • Execution: User interactions trigger deterministic events (emits), dispatching 'mutation requests' to the central store. The store processes the business logic, guarantees data integrity, and pushes the synchronized state back down.

Infrastructure & Data Flow

  • State Management: Unidirectional Data Flow, Custom Mutation Handlers
  • Backend Integration: Supabase (Real-time WebSockets & Database Hooks)
  • API & Language Paradigm: TypeScript, Asynchronous Event Handling

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