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Pull requests: DiamondDagger590/McRPG
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[Unit Tests] ComboManager processInput/resetState, QuestBoard, and ExperienceDisplaySetting advanced coverage
#247
opened Jun 14, 2026 by
DiamondDagger590
Owner
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3 tasks done
[Unit Tests] Board events, ContentPackRegisteredEvent, and FakeBlockBreakEvent coverage
#246
opened Jun 13, 2026 by
DiamondDagger590
Owner
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3 tasks done
[Unit Tests] Exception classes, player entity events, and PendingReward coverage
#245
opened Jun 12, 2026 by
DiamondDagger590
Owner
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6 tasks done
[Unit Tests] Skill events, specialized ability attributes, and McRPGGainReason coverage
#244
opened Jun 11, 2026 by
DiamondDagger590
Owner
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6 tasks done
[Unit Tests] QuestDefinition, QuestObjectiveDefinition, QuestDefinitionRegistry coverage
#243
opened Jun 10, 2026 by
DiamondDagger590
Owner
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3 tasks done
[Unit Tests] Template condition system: ComparisonOperator, VariableCheck, and 5 condition classes
#242
opened Jun 9, 2026 by
DiamondDagger590
Owner
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5 tasks done
[Unit Tests] Swords, Mining, Woodcutting, and Herbalism ability event coverage
#241
opened Jun 8, 2026 by
DiamondDagger590
Owner
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3 tasks done
[Unit Tests] LocaleSettingChain, BleedManager, and McRPGDisplayDecimalFormatter coverage
#240
opened Jun 7, 2026 by
DiamondDagger590
Owner
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5 tasks done
[Unit Tests] Filter system, Loadout active abilities, and shared test stubs coverage
#239
opened Jun 6, 2026 by
DiamondDagger590
Owner
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4 tasks done
[Unit Tests] EntityManager, AbilityHolder, CooldownableAbility, DropMultiplierAbility coverage
#238
opened Jun 5, 2026 by
DiamondDagger590
Owner
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4 tasks done
Phase 4 LLD: Chain System Backlog — Comprehensive Design Document
#233
opened Jun 2, 2026 by
DiamondDagger590
Owner
•
Draft
Implement type-safe registry keys for Skills and Abilities (#129)
#194
opened Jan 18, 2026 by
dnocturne
Contributor
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