Dr. Mario 64 Recomp is a modernized recompilation build focused on improved rendering, smoother motion, and quality-of-life enhancements while remaining faithful to the original game.
- Custom icon set (red and blue capsule)
- Updated main menu with tuned default Recomp64 settings
- Pills are now rendered on the GPU instead of the CPU
- Interpolation support for smooth 60+ FPS gameplay
- 4-player controller support
- CRT effects support
- Dr. Mario 64 (US) ROM
A clean, vanilla US ROM is required at runtime.
- Very lightly tested overall
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git
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C (C17) and C++ (C++20) compilers
- Clang 15 or newer is recommended
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SDL2
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Must be built from source on Linux
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Example:
wget https://www.libsdl.org/release/SDL2-2.26.1.tar.gz tar -xzf SDL2-2.26.1.tar.gz cd SDL2-2.26.1 ./configure make -j $(nproc) sudo make install
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libgtk-3-dev
For Windows builds, Visual Studio is required. Refer to the Zelda recomp repository for Windows setup guidance.
See BUILDING.md for instructions on building for Linux.