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DrMario64Recompiled

Overview

Dr. Mario 64 Recomp is a modernized recompilation build focused on improved rendering, smoother motion, and quality-of-life enhancements while remaining faithful to the original game.

Highlights (v1.0.0)

  • Custom icon set (red and blue capsule)
  • Updated main menu with tuned default Recomp64 settings
  • Pills are now rendered on the GPU instead of the CPU
  • Interpolation support for smooth 60+ FPS gameplay
  • 4-player controller support
  • CRT effects support

Requirements

  • Dr. Mario 64 (US) ROM
    A clean, vanilla US ROM is required at runtime.

Known Issues

  • Very lightly tested overall

Dependencies

  • git

  • C (C17) and C++ (C++20) compilers

    • Clang 15 or newer is recommended
  • SDL2

    • Must be built from source on Linux

    • Example:

      wget https://www.libsdl.org/release/SDL2-2.26.1.tar.gz
      tar -xzf SDL2-2.26.1.tar.gz
      cd SDL2-2.26.1
      ./configure
      make -j $(nproc)
      sudo make install
  • libgtk-3-dev

Build

For Windows builds, Visual Studio is required. Refer to the Zelda recomp repository for Windows setup guidance.

See BUILDING.md for instructions on building for Linux.

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Recompilation of Dr. Mario 64

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